Sniper

You're trained in the art of long-distance and anti-personnel shooting.

Sniper

Prerequisites: Base Attack Bonus +6, Aimed Shot, & Far Shot
  • Benefit: Once per Encounter, when using the Far Shot or Aimed Shot feat, you may spend a Swift Action to make your attack a Heavy Attack. You also gain a +3 insight bonus on all attack rolls made; from Cover, from Prone, or while Braced, into a range value of Medium and above, until the end of your turn.

Improved Sniper

Prerequisites: Base Attack Bonus +12, Aimed Shot, Far Shot, & Sniper
  • Benefit: Once per Encounter, when using the Far Shot or Aimed Shot feat, you may spend three Free Actions to make your attack a Heavy Attack or spend a Swift Action to make your attack a Super Attack. You also gain a +6 insight bonus on all attack rolls made; from Cover, from Prone, or while Braced, into a range value of Medium and above, until the end of your turn.

Master Sniper

Prerequisites: Base Attack Bonus +18, Aimed Shot, Far Shot, & Improved Sniper
  • Benefit: Once per Encounter + (a number of times equal to your Dexterity Modifier), when using the Far Shot or Aimed Shot feat, you may spend two Free Actions to make your attack a Heavy Attack, spend three Free Actions to make your attack a Super Attack, or spend a Swift Action to make your attack an Ultimate Attack. You also gain a +9 insight bonus on all attack rolls made; from Cover, from Prone, or while Braced, into a range value of Medium and above, until the end of your turn.

Perfect Sniper

Prerequisites: Base Attack Bonus +20, Aimed Shot, Far Shot, Master Sniper, & Commando Training
  • Benefit: Once per Encounter + (a number of times equal to your Dexterity Modifier), when using any ranged attack combat feat, you may spend two Free Actions to make your attack a Heavy Attack, spend three Free Actions to make your attack a Super Attack, or spend a Swift Action to make your attack an Ultimate Attack. You also gain a +12 insight bonus on all attack rolls made; after Aiming, from Cover, from Prone, or while Braced, into a range value of Medium and above, until the end of your turn.

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