You expand your knowledge of technology and can apply a variety of other Traits to the equipment you modify.
Superior Tech
Prerequisite: Intelligence 17, Tech Specialist, & Hero Level 9
- Benefit: Select one of the following item categories: Armor, Weapons, Droids, Vehicles, or Devices. You can install advanced Traits when modifying equipment belonging to the category you chose. These Traits replace the Traits granted by the Tech Specialist Feat. You may still use the Tech Specialist options if you so choose. If you choose an item for a Signature Device that fits into the category you choose you may give that item 2 advanced Traits, but the DC for the Mechanics check to install them increases by 10.
You must pay one-fifth the cost of the Device, Armor, Weapon, Droid, or vehicle you wish to modify before beginning the modification. This fee replaces the normal cost of modification from the Tech Specialist Feat. Completing the modification requires 1 day per 1,000 credits of the modification's cost. At the end of this time, make a DC 30 Mechanics check; you cannot Take 10 or Take 20 on this check. If the check succeeds, the modification is completed successfully, and the object gains the desired Trait. If the check fails, you lose all credits spent on making the modification, and the object does not gain the desired Trait. However, you can start over from scratch if you wish.
- Only characters with the Tech Specialist Feat can assist you, reducing proportionately the time needed to complete the modification. At the end of the modification process, they can make a Mechanics check to aid your check.
- The market value of a modified item is equal to the base cost of the item plus double the cost of the modifications made to it (not including credits wasted on failed modification attempts).
Special: You may select this Feat multiple times. Each time you do so, you choose a different category (Armor, Devices, Droids, Vehicles, or Weapons).
Advanced Item Traits
Armor Traits |
Benefits |
Mobile Armor |
Increase Movement Speed by 2 squares (Light Armor) or 1 square (Medium Armor and Heavy Armor). |
Superior Agile Armor |
The Armor's maximum Dexterity bonus increases by +4 (Light Armor), +3 (Medium Armor), +2 (Heavy Armor). |
Superior Fortifying Armor |
The Armor's Equipment bonus to Fortitude Defense increases by +5. |
Superior Helmet Package Grants |
Wearer a +5 Equipment bonus on Perception checks. |
Superior Plating |
Gain Damage Reduction 5. |
Superior Protective Armor |
The General Defense bonus increases by +5. |
Device Traits |
Benefits |
Reinforced Device |
The Device's Break DC increases by +5. |
Superior Durability |
The Device's Damage Reduction increases by +5, and increase its Hit Points by 150%. |
Superior Mastercraft |
Skill Checks made using the device gain a +5 Equipment bonus, or its existing Equipment bonus increases by +5. |
Superior Strength |
Increase the Device's Strength score by +4. |
Droid Traits |
Benefits |
Ion Dispersal Coating |
Droid gains Damage Reduction 10 against Ion damage. |
Superior Ability |
Increase Droids Strength, Dexterity, Consitution, or Intelligence score by +4. |
Vehicle Traits |
Benefits |
Superior Ability |
Increase the Vehicle's Dexterity by +8 or its Strength by +4. |
Superior Sensors |
Increase the Vehicle's Perception modifier by +5. |
Superior Shields |
Increase the Vehicle's Shield Rating by +20. |
Superior Speed |
Increase the Vehicle's Speed by one-half of its base Speed (minimum 1 square). |
Weapon Traits |
Benefit |
Superior Accuracy |
The Weapon gains a +5 Equipment bonus on attack rolls. |
Superior Damage |
The Weapon deals +5 damage with a successful hit. If the weapon has a damage multiplier apply the extra damage before applying the multiplier. |
Superior Capacity |
The Weapon gains an additional Tactical upgrade slot |
Superior Range |
The Weapon's Range Penalties decrease by 5. |
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