The Condition Track

The Condition Track has a base value of 15 and is split into 6 Tiers. Tier I: 1-3. Tier II: 4-6. Tier III: 7-9. Tier IV: 10-12. Tier V: 13 & 14. And Tier VI: 15 being the last tier. At Tier I a character takes -1 on all attack, skill, and ability rolls. At Tier II a character takes -2 on all attack, skill, and ability rolls. At Tier III a character takes -3 on all attack, skill, and ability rolls. At Tier IV a character takes -5 on all attack, skill, and ability rolls. At Tier V a character takes -7 on all attack, skill, and ability rolls. At Tier VI a character becomes unconscious. When gaining additional points to the condition track they are placed in Tier I and Tier VI becomes your new highest number with the Tiers in between being adjusted accordingly {Ex. Tier I: 1-4. Tier II: 5-7. Tier III: 8-10. Tier IV: 11-13. Tier V: 14 & 15. Tier VI: 16.} {Ex with two gained points. Tier I: 1-5. Tier II: 6-8. Tier III: 9-11. Tier IV: 12-14. Tier V: 15 & 16. Tier VI: 17.}

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