Throw Specialist

You've trained in many techniques that allow you to easily shift your opponent's weight against them.

Throw Specialist

Prerequisites: Advanced Combat Maneuver Training, Base Attack Bonus +1, & Strength/ Dexterity 13.
  • Benefit: You no longer have to make a Grapple check to Throw an opponent & if your check to throw an opponent surpasses their CMD by 10 or more they land Prone in the square you throw them into.

Improved Throw Specialist

Prerequisites: Advanced Combat Maneuver Specialist, Base Attack Bonus +3, Strength/Dexterity 15, & Throw Specialist.
  • Benefit: You no longer have to make a Grapple check to Throw an opponent. If your check to throw an opponent surpasses their CMD by 10 they land Prone in the square you throw them into; if your check surpasses their CMD by 15 or more they are also Disarmed when they land.

Master Throw Specialist

Prerequisites: Advanced Combat Maneuver Specialist, Base Attack Bonus +5, Strength/Dexterity 17, & Improved Throw Specialist.
  • Benefit: You no longer have to make a Grapple check to Throw an opponent & all checks to use the Throw maneuver gain a +5 circumstance bonus. If your check to throw an opponent surpasses their CMD by 10 they land Prone in the square you throw them into; if your check surpasses their CMD by 15 or more they are also Disarmed when they land; and if your check surpasses their CMD by 20 or more they are also Shaken for 1 round.

Perfect Throw Specialist

Prerequisites: Advanced Combat Maneuver Specialist, Base Attack Bonus +7, Strength/Dexterity 19, Master Throw Specialist, & Commando Training.
  • Benefit: You may make checks to throw opponents as a Swift Action, you no longer have to make a Grapple check to Throw an opponent, and all checks to use the Throw maneuver gain a +5 circumstance bonus. If your check to throw an opponent surpasses their CMD by 5 they land Prone in the square you throw them into; if your check surpasses their CMD by 10 or more they are also Disarmed when they land; and if your check surpasses their CMD by 15 or more they are also Shaken for 1 round.

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