Zero Range
You are lethal when using ranged weapons against adjacent targets.
Zero Range
Prerequisite: Hip-Fire Shot or Point-Blank Shot.- Benefit: When firing a ranged weapon at a target within or adjacent to your Fighting Space, you gain a +1 bonus on the attack roll and deal +1 die of damage on a hit.
Improved Zero Range
Prerequisites: Hip-Fire Shot or Point-Blank Shot & Zero Range.- Benefit: When firing a ranged weapon at a target within or adjacent to your Fighting Space; you gain a +3 bonus on the attack roll, deal +1 die of damage on a hit, and increase your Critical Threat Range by 1.
Master Zero Range
Prerequisites: Hip-Fire Shot or Point-Blank Shot & Improved Zero Range.- Benefit: When firing a ranged weapon at a target within or adjacent to your Fighting Space; you gain a +6 bonus on the attack roll, and deal +2 die of damage on a hit.
Perfect Zero Range
Prerequisites: Hip-Fire Shot or Point-Blank Shot, Master Zero Range, & Combat Mastery.- Benefit: When firing a ranged weapon at a target within or adjacent to your Fighting Space; you gain a +10 bonus on the attack roll, deal +3 die of damage on a hit, and increase your Critical Threat Range by 1.
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