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Sluissi

Sluissi are pioneers of faster-than-light propulsion, having developed space travel before their first contact with Duros and Human explorers and the Old Republic. Their home planet of Sluis Van is known for centuries as an excellent shipyard. The Sluissi use their shipyards to reinforce and expand their contact with other Species and to maintain and improve their position within the Republic.
Sluissi Technicians are renowned for Starship construction and modification. Although Sluissi methods are slower than others, customers are willing to wait to own the best Starship technology available. The Sluissi consider Starship construction to be an art form. So respected are Sluissi shipyards that the slow pace of construction is tolerated by even the Empire, albeit impatiently.   Sluissi Characteristics Personality: Sluissi are tinkerers at heart. Even those who do not pursue mechanical arts professionally dabble in them regularly. Most Sluissi encountered away from their homeworld and colonies are apprentice mechanics or skilled Technicians. They have an unhurried style that tries the patience of even the most tolerant travelers and clients. Sluissi are sociable, even among other Species.   Physical Description: Sluissi have long, legless, and distinctly serpentine bodies that are covered in fine scales, typically ranging in color from light brown to dark green. A Sluissi's eyes are round and totally black. A forked tongue aids a Sluissi's sense of smell.   Average Height/Weight: A typical Sluissi stands at 1.7 meters tall and weighs 60 kilograms.

Basic Information

Biological Traits

Sluissi Species Traits Sluissi share the following Species Traits:   Ability Modifiers: All Sluissi receive a +2 bonus to their Intelligence, but suffer a -2 penalty to their Dexterity. Sluissi are slow and methodical, choosing to take their time with their work.   Medium Size: As Medium creatures, Sluissi have no special bonuses or penalties due to their size.   Speed: Sluissi have a base speed of 6 squares.   Careful Worker: A Sluissi who takes twice the normal amount of time required to use the Mechanics skill gains a +10 circumstance bonus to the Mechanics check.   Conditional Bonus Feat: Sluissi quickly learn to tinker with technology. A Sluissi who has Mechanics as a Trained Skill gains the Tech Specialist Feat as a bonus Feat.   Serpentine: By coiling their serpentine bodies, Sluissi are able to make long jumps without getting a running start. Sluissi are always considered to have a Running Start for Jump checks. They also gain a +5 stability bonus when making Grapple checks against the Trip feat.   Automatic Languages: All Sluissi can speak, read, and write both Basic and Sluiussese.

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