Bomber
Saboteur
Level 10: Learn the ability to create your own grenades while in a safe area (Takes a few hours). These grenades take half the credit cost as normal, and you are no longer limited to only purchasing them from venders. To be able to craft the grenade, you must meet the minimum demolition skill score that's needed to be able to throw it.
Level 15: Increase save DC of all grenades you throw by +5.
Level 20: You have crafted enough grenades to expand on the concept. You can now craft grenades that have two different effects (example: Ion-Plasma Grenade, Sonic-Poison Grenade, etc.). The cost of the dual grenade is half the cost of both grenades combined.
Level 10: Learn the ability to create your own grenades while in a safe area (Takes a few hours). These grenades take half the credit cost as normal, and you are no longer limited to only purchasing them from venders. To be able to craft the grenade, you must meet the minimum demolition skill score that's needed to be able to throw it.
Level 15: Increase save DC of all grenades you throw by +5.
Level 20: You have crafted enough grenades to expand on the concept. You can now craft grenades that have two different effects (example: Ion-Plasma Grenade, Sonic-Poison Grenade, etc.). The cost of the dual grenade is half the cost of both grenades combined.
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