Consular
The consular focuses on expanding their force capabilities. They spend much of their time communing with the force and letting it guide their instincts, as well as learning to better utilize its more violent properties.
Hit Die: d6
Starting Force Points: 40
Force Points on Level Up: 15
Starting Skill Points: (2+Int mod) x 4
Skill Points on Level Up: 2+Int mod
Weapon Proficiency : Melee Weapons
Weapon Proficiency : Lightsabers
Force Sense
Sniper Shot
Critical Strike
Persuade
Repair
Treat Injury
Take control of the force in your vicinity and bend it to your advantage. You sense everything that happens within this area and can alter the force with perfection and ease. Increase defense to yourself, lower force power cost, and increase force power DC while this zone lasts.
Starting Force Points: 40
Force Points on Level Up: 15
Starting Skill Points: (2+Int mod) x 4
Skill Points on Level Up: 2+Int mod
Level | BAB | Defense Bonus | Fortitude Save | Reflex Save | Will Save | Granted Feats Or/And Powers | Select Feat | Select Power |
---|---|---|---|---|---|---|---|---|
1 | +1 | 1 | 2 | 1 | 2 | Empathy | 1 | 0 |
2 | +2 | 1 | 2 | 2 | 2 | One With The Force | 1 | 0 |
3 | +3 | 2 | 3 | 2 | 3 | Precognition
Stances Choice |
1 | 3 |
4 | +4 | 2 | 3 | 3 | 3 | Regenerate Force | 1 | 1 |
5 | +5 | 3 | 4 | 3 | 4 | Affect Mind | 1 | 1 |
6 | +6 | 3 | 4 | 4 | 4 | Mind Trick
Stances Choice |
0 | 2 |
7 | +6 | 4 | 5 | 4 | 5 | Improved Empathy | 1 | 1 |
8 | +7/+1 | 4 | 5 | 5 | 5 | Force Sensitive | 1 | 1 |
9 | +8/+2 | 4 | 6 | 5 | 6 | Drain Force
Stances Choice |
0 | 2 |
10 | +8/+3 | 5 | 7 | 6 | 7 | Prestige Class Choice | 1 | 1 |
11 | +9/+4 | 5 | 8 | 6 | 8 | Weapon Focus (Force) | 1 | 1 |
12 | +9/+5 | 6 | 9 | 7 | 9 | Improved Affect Mind
Stances Choice |
0 | 2 |
13 | +10/+6 | 6 | 10 | 7 | 10 | Improved Force Sensitive | 1 | 1 |
14 | +11/+6 | 6 | 11 | 8 | 11 | Improved Drain Force | 1 | 1 |
15 | +12/+7/+1 | 7 | 12 | 8 | 12 | Improved Mind Trick
Stances Upgrade Choice |
0 | 2 |
16 | +12/+8/+2 | 7 | 13 | 9 | 13 | Master Empathy | 1 | 1 |
17 | +13/+8/+3 | 7 | 15 | 10 | 15 | Force Crush | 1 | 1 |
18 | +13/+9/+4 | 8 | 15 | 11 | 15 | Improved One With The Force
Stances Upgrade Choice |
0 | 2 |
19 | +14/+9/+5 | 8 | 16 | 12 | 16 | Master Drain Force | 1 | 1 |
20 | +14/+10/+6 | 8 | 17 | 13 | 17 | Force Projection | 2 | 4 |
Granted Starting Feats:
Weapon Proficiency : Blaster PistolsWeapon Proficiency : Melee Weapons
Weapon Proficiency : Lightsabers
Force Sense
Sniper Shot
Critical Strike
Trained Skills:
AwarenessPersuade
Repair
Treat Injury
Alternate Capstone:
Normal Capstone: Force Projection (make a copy of yourself to copy the same actions you take at a reduced cost). Alternate Capstone: Force Zone :Take control of the force in your vicinity and bend it to your advantage. You sense everything that happens within this area and can alter the force with perfection and ease. Increase defense to yourself, lower force power cost, and increase force power DC while this zone lasts.
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