Droid Trick
Droid Trick distracts a droid target, making it easier to sneak by them. If the target fails a Will save, then they are distracted. At later levels. this can actually override the droid's current commands. Only one droid can be affected by Droid Trick at a time. This power only works on droids; sentients and beasts are immune.
Duration: 1d6+1 rounds
DC: 5+Level+Int Mod+Cha Mod
Level 8: Distraction. Distracted targets won’t notice the players unless the players gets too close or interacts with them. Break Range: 5ft
Level 15: Override. When a droid enemy has been overridden, they will fight for the players for the specified duration. Being damaged by the party will bring the enemy droid back to normal.
Duration: 1d6+1 rounds
DC: 5+Level+Int Mod+Cha Mod
Level 8: Distraction. Distracted targets won’t notice the players unless the players gets too close or interacts with them. Break Range: 5ft
Level 15: Override. When a droid enemy has been overridden, they will fight for the players for the specified duration. Being damaged by the party will bring the enemy droid back to normal.
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