Ichor of Life
Only Obtainable By The Nightsister Class.
Manipulate Ichor to heal yourself or one ally. At later levels, this power can be used to bring a fallen ally back into the fight.
Cost: 25 Force Points
Level 5: Heal 10+Wis mod+Treat Injury Score.
Level 12: Heal 25+Wis mod+Treat Injury Score. Can be used on a dead ally to temporarily bring them back to life with 1/3 of their maximum health for 1d6+1 rounds, or until their health reaches 0 again. Temporary resurrection only useable in combat. Effect ends once combat is complete, returning the ally back into a corpse. Revived ally can not use items or force powers.
Level 18: Heal 40+Wis mod+Cha mod+Treat Injury Score. Can be used on a dead ally to temporarily bring them back to life with 1/2 of their maximum health for 1d6+2 rounds, or until their health reaches 0 again. Temporary resurrection only useable in combat. Effect ends once combat is complete, returning the ally back into a corpse. Revived ally can not use items or force powers.
Manipulate Ichor to heal yourself or one ally. At later levels, this power can be used to bring a fallen ally back into the fight.
Cost: 25 Force Points
Level 5: Heal 10+Wis mod+Treat Injury Score.
Level 12: Heal 25+Wis mod+Treat Injury Score. Can be used on a dead ally to temporarily bring them back to life with 1/3 of their maximum health for 1d6+1 rounds, or until their health reaches 0 again. Temporary resurrection only useable in combat. Effect ends once combat is complete, returning the ally back into a corpse. Revived ally can not use items or force powers.
Level 18: Heal 40+Wis mod+Cha mod+Treat Injury Score. Can be used on a dead ally to temporarily bring them back to life with 1/2 of their maximum health for 1d6+2 rounds, or until their health reaches 0 again. Temporary resurrection only useable in combat. Effect ends once combat is complete, returning the ally back into a corpse. Revived ally can not use items or force powers.
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