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Ship Combat

Ships take damage in terms of percent. Parts break at certain damage thresholds. Sometimes crew members will take damage from exploding parts if large damage is taken.
  Crew members will have specific roles depending on which skills they can use.
  When your ship becomes too damaged, you will be boarded to be captured/pillaged. Character combat will start when/if this occurs.
  Pilots can move the ship up to 5 spaces per round, ships have a laser range of 4 spaces.

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