hyperdrive (HI per driv)
Holopedia Galactica entry:
A hyperdrive is the mechanism that propels a starship into an alternate dimension known as hyperspace, where it is possible to travel at many times the speed of light within our native reality.
John Washington, Fortune Hunter:
What is "hyperdrive"?
Imagine an unmoored Gungan hydrostatic bubble, adrift in an ocean. It moves around where oceanic pressure and currents nudge it. It is affected by ripples of other bodies' motion. If it bangs into a more solid, more rigid structure, it may take damage.
Bodies in realspace are like the hydrostatic bubble. Realspace is the ocean in which we float.
If the hydrostatic bubble happens to eject past the surface tension of the ocean's outer perimeter, it continues to be subject to the same laws of fluid dynamics. But! Due to the change in fluid density on several sides, due to the additional dynamics of surface tension, the hydrostatic bubble suddenly travels the same distance between coordinates at a much faster rate!
This is because the environment on one side of the surface tension layer is a coterminous reality to the environment on the other side. Same laws, different factors, do you see?
The transition from one side of the surface tension layer to the other is structurally difficult. A thousand variables can cause the hydrostatic bubble to pop. Over the centuries we have determined perhaps forty methods of successfully, reproducibly making a transfer with no unfortunate impact to the molecular structure of the vessel, its contents, the barrier between realities, or for that matter either of the realities. We have unfortunately discovered unknowable hundreds of thousands of methods of not avoiding damage -- and in a contest between a greater existence such as an entire reality (or its boundary) versus a mere time-constrained physical component, it is always the unauthorized smaller body that absorbs most of the damage.
In this simile, hyperdrive technology is the engineering methodology of safely passing through the barrier. The most common solution is to generate a sort of "patch" from hypermatter particles, so that the continuity of the barrier remains unbroken while rerouting around a discrete realspace fragment that includes the vehicle hull and all its interior bits.
How do I use it?
End of the road
34 Nelona
12725
Utility
- The GM picks the astrogation difficulty number.
- The pilot makes calculations for the jump to hyperspace.
- Based on the astrogation roll, the vehicle's hyperdrive multiplier, and the hyperlane terrain, the GM and the pilot determine the trip's duration.
Manufacturing
John Washington, Fortune Hunter:
35 Nelona
12725
Holopedia Galactica entry:
It is unknown whether hyperdrive was invented by the humans of the Core Worlds or introduced by alien traders from far off in the Unknown Regions, but this miraculous technology, which predates the Republic, allowed the formation of a galactic civilization.
- Yachts are for the wealthy citizen of the galaxy; they have a hyperdrive backup.
- Military Transports, Scouts, and Shuttles carry goods or intel that their owner really wants to arrive at its destination. They'll probably have a backup. It might not be in decent shape. It might get the goods intact to a safe destination, but not the grunts.
- Starfighers do not get designed with hyperdrive backups. They are meant to be short range. Starfighters are expensive, but if they stray that far away from a capital ship before encountering main drive failure then that's too durned bad.
- Capital Ships absolutely have hyperdrive backups whether they are military, municipal, or privately owned. They may have multiple hyperdrive backups, if they are hospital ships or Ithorian Worldships.
- Heavy Freighters and Bulk Transports also carry a significant investment in materials for someone, so they come equipped with a hyperdrive backup.
- Medium Freighters might have a hyperdrive backup; Light Freighters likely do not. Any ships of these sizes found to have an integrated hyperdrive backup are either aftermarket modifications, or else extralegal.
- not all starcraft have hypermatter.
- How often is refueling necessary:
- What happens if you mix fuels?
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