On the Wild Dice

As the rules state, one d6 out of a player's pool must be rolled as a wild dice. Any roll of a 6 is rerolled and any roll of 1 means "stop rolling". A one isn't necessarily a failure ( though it most likely is ), instead, it just means the GM determines just how bad things went off-kilter for the player. It could be a little, it could be a lot.   There are two situations where a player does not re-roll 6's on a wild die. That would be when rolling damage or when rolling initiative. Conversely this also means that a roll of 1 on a wild die during initiative or damage is not a failure!

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