Alienation
Discipline: Telepathy [mind-affecting]; Level: Psion 3
Manifesting Time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: One creature
Duration: 1 round/level
Saving Throw: Will negates; Power Resistance: yes
Psi Points: 5
You close off the centers of the target’s mind that deal with communication and social interaction. The subject effectively loses all languages and is treated as illiterate for the duration of the power. They may still “speak”, but to everyone else it sounds like gibberish.
The subject is unable to understand anyone at any level, and is unable to distinguish friend from foe. This prevents them from making checks to Aid Another (or other coordinated effort, such as covering fire), making any skill checks involving language or social interaction (such as Sense Motive and most Culture checks), and knowing if a spell or power targeted at them is harmless or not until it hits them unless they can successfully identify it with Mysticism. As a result, they must attempt to save against any spell they cannot identify.
The target no longer counts as an ally for any class ability, or for flanking.
Augment: You can augment this power in any of the following way:
- If you spend 4 additional psi points, the target is also violently hostile and sees all nearby creatures as enemies. They react violently to any creature that approaches and will use the most efficient means of disposing of the enemy. They will prioritize those that attack them, but otherwise will attack anyone nearby.
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