Control Object

Discipline: Psychokinesis; Level: Psion 1   Manifesting Time: 1 standard action   Range: Medium (100 ft. + 10 ft./level)   Target: One unattended object up to 10 Bulk   Duration: Concentration, up to 2 rounds + 1 round/level   Saving Throw: Will negates (harmless Power Resistance: no   Psi Points: 1   You telekinetically “bring to life” an inanimate object. Though it is not actually alive, the object moves under your control. Live vegetation cannot be controlled in this fashion, nor can already animated objects or undead. The controlled object moves like a puppet, with jerky and clumsy movements, at a speed of up to 20 feet. If its form is rigid, it makes creaking, groaning, or grating sounds as you control it. A controlled object can attack an opponent if you direct it to do so. It has one slam attack, at a base attack bonus equal to your base attack bonus plus your key ability score modifier. If the attack hits, it deals points of damage equal to 1d6 plus your key ability score modifier. A controlled object has its usual hardness and hit points.   Augment: You can augment this power in any of the following ways:
  1. For every 2 additional psi points you spend, you may control an additional object
  2. For every 2 additional psi points you spend, the maximum Bulk of the object you can control increases by 10
  3. If you spend 4 additional psi points, increase the damage of the object’s attacks by one per manifester level.

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