Dispel Psionics

Discipline: Psychokinesis; Level: Psion 3, Specialist 3   Manifesting Time: 1 standard action   Range: Medium (100 ft. + 10 ft./level)   Target: One creature, object, or power   Duration: Instantaneous   Saving Throw: none; Power Resistance: no   Psi Points: 5   You douse the target in the psionic equivalent of extreme white noise, causing ongoing effects to dissolve. You can use dispel psionics to end one ongoing power that has been cast on a creature or object or to temporarily suppress the psionic abilities of a psionic item. A dispelled power ends as though its duration had expired. Some powers, as noted in their descriptions, cannot be defeated by dispel psionics. Dispel Psionics can dispel psi-like abilities just as it does powers. The effect of a power with instantaneous duration cannot be dispelled.   One creature, object, or power is the target of the dispel psionics power. You can also specifically end one power affecting an area. You must name or otherwise specify the power effect to be targeted this way or otherwise uniquely identify it. Attempt a dispel check (1d20 + your manifester level) with a DC equal to 11 + the power’s manifester level. If you don’t specify a power and there is more than one possible power on the target, this attempts to dispel a power at random.   If the target is a force, an object, or a creature that is the effect of an ongoing power, you attempt a dispel check to end the power that conjured it.   If the object that you target is a psionic item, you attempt a dispel check with a DC equal to 11 + the item’s level. If you succeed, all the item’s psionic properties are suppressed for 1d4 rounds, after which it recovers its psionic properties. A suppressed item becomes nonpsionic for the duration of the effect, but its nonpsionic properties are unchanged. Artifacts and deities are unaffected by mortal powers such as this.   Augment: You can augment this power in any of the following ways:
  1. If you spend 2 additional psi points, this power affects all creatures and objects in a 20 foot radius burst. Attempt one dispel check and apply that check to each creature or object in the area, as if it were targeted by dispel psionics. If you don’t specify powers and there is more than one possible power on the target, this area dispel attempts to dispel one at random on each target. Psionic items themselves are not affected by this power, but additional psionic effects on them may be dispelled.
  2. If you spend 6 additional psi points, this power attempts to dispel one power per four manifester levels on the target. Additionally, this has a chance to remove curses, even if dispel psionics normally cannot. The DC of this check is equal to the curse’s DC. This cannot be combined with the first augment.
  3. If you expend your Psionic Focus, you may manifest this power as a Reaction. When used this way, you may target a power as it is being manifested in order to attempt to counter it. If your dispel check is successful, the targeted power fails and has no result. If combined with the second augment, you receive a +4 bonus on this dispel check.

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