Haunted Armor
Classes Mystic 2
School necromancy
Casting Time 1 standard action
Range close (25 ft. + 5 ft./2 levels)
Targets one worn suit of armor; see text
Duration 1 round/level
Saving Throw Will negates; Spell Resistance yes
You divert a malevolent spirit from the River of Souls to haunt your opponent’s armor. This spell must target a suit of light, heavy, or powered armor. The armor becomes cumbersome, reducing the wearer’s speed by 10 feet and AC by 1. It also rattles, hisses, and screeches, imposing a –4 penalty on Stealth checks.
School necromancy
Casting Time 1 standard action
Range close (25 ft. + 5 ft./2 levels)
Targets one worn suit of armor; see text
Duration 1 round/level
Saving Throw Will negates; Spell Resistance yes
You divert a malevolent spirit from the River of Souls to haunt your opponent’s armor. This spell must target a suit of light, heavy, or powered armor. The armor becomes cumbersome, reducing the wearer’s speed by 10 feet and AC by 1. It also rattles, hisses, and screeches, imposing a –4 penalty on Stealth checks.
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