Holographic Terrain
Classes Technomancer 5
School illusion
Casting Time 1 standard action
Range long (400 ft. + 40 ft./level)
Area one 20-ft. cube/level (S)
Duration 2 hours/level (D)
Saving Throw Will disbelief; Spell Resistance no
You make terrain look, sound, and smell like some other sort of terrain. Equipment, structures, and vehicles within the area can be hidden or changed in appearance. The illusion includes audible, olfactory, tactile, and visual elements and is effective against cameras, living creatures, robots, and scrying spells. This spell can’t disguise or add creatures nor can it make them invisible (though creatures within the area might hide themselves within the illusion just as they can hide themselves within a real location).
School illusion
Casting Time 1 standard action
Range long (400 ft. + 40 ft./level)
Area one 20-ft. cube/level (S)
Duration 2 hours/level (D)
Saving Throw Will disbelief; Spell Resistance no
You make terrain look, sound, and smell like some other sort of terrain. Equipment, structures, and vehicles within the area can be hidden or changed in appearance. The illusion includes audible, olfactory, tactile, and visual elements and is effective against cameras, living creatures, robots, and scrying spells. This spell can’t disguise or add creatures nor can it make them invisible (though creatures within the area might hide themselves within the illusion just as they can hide themselves within a real location).
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