Infect Blood

Classes Technomancer 3
  School transmutation
  Casting Time 1 round
  Range close (25 ft. + 5 ft./2 levels)
  Targets one living creature
  Duration 1 round/level
  Saving Throw Fortitude half; see text; Spell Resistance yes
  You alter the target’s internal chemistry, causing their body to reject its composition. The target takes 3d8 damage each round, but can attempt a Fortitude save for half damage, and has the sickened condition for the duration.

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