Laugh at Danger

You laugh in the face of peril, inspiring your allies to keep fighting.
  Prerequisites: Con 13.
  Benefit: As a reaction when you take Hit Point damage from a significant enemy that doesn’t reduce you to 0 Hit Points, you can grant allies within 30 feet a +2 morale bonus to AC until the end of your next turn. This is a sense-dependent effect. Once you’ve used this ability, you can’t use it again until you take a 10-minute rest to regain Stamina.

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