Personal Gravity

Discipline: Psychoportation; Level: Psion 3, Specialist 3   Manifesting Time: 1 standard action   Range: Creature touched   Target: One willing creature   Duration: 1 minute/level   Saving Throw: Will negates (harmless Power Resistance: yes   Psi Points: 5   You bestow upon the subject a significant measure of control over how gravity affects them. They gain a fly speed equal to their ground speed, with clumsy maneuverability. The subject gains a bonus to their Acrobatics checks to fly equal to half your manifester level.   Should the duration expire while the subject is still aloft, the power fails slowly. They float downward 60 feet per round for two rounds. If they reach the ground in time, they land safely. If not, they fall the rest of the distance. Since dispelling a power effectively ends it, this takes place even if the power is dispelled.   Augment: You can augment this power in any of the following ways:
  1. For every additional psi point you spend, add one round to the time the subject falls safely when the power expires.
  2. For every 3 additional psi points you spend, increase the maneuverability by one category (clumsy to average to perfect).
  3. If you expend your Psionic Focus, you may manifest this power as a Reaction. When used this way, the duration becomes 0, immediately sending the subject into a controlled fall as the power ends. The range of this power becomes Long (400 ft. + 40 ft./level)

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