Physical Acceleration

Discipline: Psychometabolism; Level: Psion 3, Specialist 3   Manifesting Time: 1 standard action   Range: Close (25 ft. + 5 ft./2 levels)   Target: One creature   Duration: 1 round/level   Saving Throw: Fortitude negates (harmless Power Resistance: yes (harmless)   Psi Points: 5   The targeted creature moves and acts much faster than normal. This extra speed has several effects.
  • When making a full attack, the targeted creature can also take a separate move action in order to move. The movement can occur before, after, or between the attacks from the full attack. All movement must occur at the same time.
  • All of the targeted creature’s modes of movement (including base, burrow, climb, fly, and swim speeds) increase by 30 feet, to a maximum of twice the targets normal speed using that form of movement. This increase counts as an enhancement bonus, and it affects the creature’s jumping distance as normal for increased speed.
  Augment: You can augment this power in any of the following ways:
  1. For every additional psi point you spend, this power can target an additional creature within range.
  2. For every 2 additional psi points you spend, increase the enhancement bonus to movement speed by 5 feet. The maximum remains double the creature’s normal speed with that form of movement.
  3. If you expend your Psionic Focus, you may manifest this power as a Swift action. When used this way, the range becomes personal and the target is you.

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