Skill - Autohypnosis
You have trained yourself to master your own mind and assert its superiority over your body at need. This mastery takes various forms.
Autostasis: If you are dying, you may make an Autohypnosis check (DC 10 plus your character level) as a standard action to slow your body’s functions and buy yourself some time, even though you normally cannot take actions. You only lose one Resolve every other round for one minute after making this check (you still stop losing Resolve if you are stabilized, as normal). You may not attempt this check again until you have regained consciousness.
Change Display: As you are manifesting any psionic power, you may make an Autohypnosis check as a part of the action used to manifest the power (DC 10 + the number of PP spent on that power). Success means that you significantly alter how your display manifests, increasing the difficulty of any skill check to identify you by observing the display by 5. If you know the display of another manifester, you can attempt to imitate that display instead. The difficulty of this check is 10 + their manifester level, or your normal DC to change your display, whichever is higher. Successfully changing your display to imitate another manifester means, at the very least, that people cannot reliably identify it as your display, and may provide a +2 circumstance bonus to checks made to maintain a disguise or frame the manifester you imitated.
Mental Resistance: You can create a fortress within your mind, giving yourself a reprieve from outside forces. When you come under the effects of any mind-affecting power or condition, you can spend one point of Resolve and make an Autohypnosis check against the original save DC (10 + caster or item level if it didn’t originally have a save DC) to delay the effect on yourself for one round. It still lasts for its full duration, you only delay the onset. This is a Reaction, which you can take even if you would not be allowed to normally. If you have at least ten ranks in Autohypnosis, the effect is delayed for two rounds instead.
Snapshot: You perfectly memorize the details of your surroundings, allowing you to recall them later as clearly as if you were still present. You can make an Autohypnosis check as a Standard action to take a mental snapshot of what you are observing. The DC of this check is 15 for a page of text or similar, 20 for a particular person or object, or 25 for an entire room. You can recall this at any point in the future as a standard action by making another Autohypnosis check of the same DC, perfectly recreating it in your mind. Besides allowing you to recall details, you can make skill checks related to observing the surroundings (such as Perception or Sense Motive, but others are possible) as if you were still in the moment. These skill checks take the usual amount of time, during which you concentrate or meditate upon your memory. You can forget a snapshot of your choice as a standard action. You can have a number of mental snapshots stored equal to your ranks in Autohypnosis.
Autostasis: If you are dying, you may make an Autohypnosis check (DC 10 plus your character level) as a standard action to slow your body’s functions and buy yourself some time, even though you normally cannot take actions. You only lose one Resolve every other round for one minute after making this check (you still stop losing Resolve if you are stabilized, as normal). You may not attempt this check again until you have regained consciousness.
Change Display: As you are manifesting any psionic power, you may make an Autohypnosis check as a part of the action used to manifest the power (DC 10 + the number of PP spent on that power). Success means that you significantly alter how your display manifests, increasing the difficulty of any skill check to identify you by observing the display by 5. If you know the display of another manifester, you can attempt to imitate that display instead. The difficulty of this check is 10 + their manifester level, or your normal DC to change your display, whichever is higher. Successfully changing your display to imitate another manifester means, at the very least, that people cannot reliably identify it as your display, and may provide a +2 circumstance bonus to checks made to maintain a disguise or frame the manifester you imitated.
Mental Resistance: You can create a fortress within your mind, giving yourself a reprieve from outside forces. When you come under the effects of any mind-affecting power or condition, you can spend one point of Resolve and make an Autohypnosis check against the original save DC (10 + caster or item level if it didn’t originally have a save DC) to delay the effect on yourself for one round. It still lasts for its full duration, you only delay the onset. This is a Reaction, which you can take even if you would not be allowed to normally. If you have at least ten ranks in Autohypnosis, the effect is delayed for two rounds instead.
Snapshot: You perfectly memorize the details of your surroundings, allowing you to recall them later as clearly as if you were still present. You can make an Autohypnosis check as a Standard action to take a mental snapshot of what you are observing. The DC of this check is 15 for a page of text or similar, 20 for a particular person or object, or 25 for an entire room. You can recall this at any point in the future as a standard action by making another Autohypnosis check of the same DC, perfectly recreating it in your mind. Besides allowing you to recall details, you can make skill checks related to observing the surroundings (such as Perception or Sense Motive, but others are possible) as if you were still in the moment. These skill checks take the usual amount of time, during which you concentrate or meditate upon your memory. You can forget a snapshot of your choice as a standard action. You can have a number of mental snapshots stored equal to your ranks in Autohypnosis.
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