Spirit-Bound Armor

Classes Mystic 1
  School necromancy
  Casting Time 1 standard action
  Range close (25 ft. + 5 ft./2 levels)
  Targets one suit of armor
  Duration 1 round/level
  Saving Throw Will (harmless Spell Resistance yes
  You divert a benevolent spirit from the River of Souls to temporarily inhabit a suit of armor. The spirit steadies the nerves and balance of the creature wearing the armor. If the target becomes flat-footed during the duration, it ignores the penalty to AC that condition imposes. Similarly, the off-kilter condition has no effect on the target while this spell is in effect.

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