Supercharge Weapon

Classes Technomancer 1
  School evocation
  Casting Time 1 standard action
  Range touch
  Targets one weapon
  Duration see text
  Saving Throw none; Spell Resistance no
  You supercharge the target weapon. If the weapon’s next attack hits (provided it is made before the end of the next round), the attack deals 4d6 additional damage if the weapon is a single target attack or 2d6 additional damage if the weapon attacks all creatures in an area. This bonus damage is of the same type as the weapon’s normal damage.

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