1/5/5+ Escape Defense


 

Output

    • Phasers: 5.5km
    • Engines: 7,500kph
    • Shields: 5.0x

 

Reroutes

    • 1st level engines rerouted to shields to boost them to 5.0
    • 5th level shields rerouted back to engines to prevent shields from overloading
    • 1st-4th level phasers rerouted to engines to boost engines to 7,500kph

 

Notes

    • 1/5/5+ is 1/5/4 with phaser power rerouted to engines, boosting max speed to 7,500kph, at the cost of reducing phaser range from 7.5km to 5.5km
    • One node is rerouted from engines to shields to boost shields to 5.0x, at the cost of reducing max speed from 7,600kph to 7,500kph; that node can be moved back to engines if true max speed of 7,600kph is desired
    • Travelling at 5,000kph or above will increase detection range by 10km, so at max speed, enemies can only be engaged undetected with torpedoes between 30-35km
    • Phasers cannot be used to effectively sweep mines and other dangerous objects, as any detonations within 5.5km will damage the Aegis
    • Note that if helm increases speed to 4,000kph, detection range will increase from 10km to 20km
    • The engines will eventually overload, reducing the max speed boost; shields are balanced and will not overload

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