Grimms
[WIP, will be finished post-Summer-Camp]
The Grimms culture is considered the opposite of the Pure Kharises, mainly because of their Grimmis use, which has always been source of hostility between the two. But also because most of their culture and their working wheel is totally different from their brothers.
Contrary to their Pure counterparts, Grimms clothes type is mainly based on Grimm's clan way of wearing clothes, but also by wearing things horizontally compare to their brothers, which gives a kind of basic superiority feeling towards their interlocutors. The visual standards are mostly the same as the Pure Kharises but unlike them, all their clothes are made to be capable of mingling with other pieces with ease and keep this perfection and physically men are preferred with visible muscles as women are preferred thinner than men in general, that both take care of themselves and practice physical activities. This kind of perfection is kept with the 3 mains clans which use it in their own way all along with the preferred physical features: The Akar clans prefer to wear with pride matte black clothes with many motives, long visible fabric ribbons that are either on their sleeves all along their arms, or on their legs. Those strips are very long and visible, their ends made of a chosen Grimmis stage that can be lightened on as well as their motives on their clothes, physically, men are preferred being warriors such as Sadikro'Dark which remain an idol for them, but also leading the family, they prefer women which are above average musculature. The Ios clan prefers light and featherweight clothes made of tissues mainly dresses or similar clothes with sleeveless tops. Most of the time, women wear one of those tissues which cover their lower face, and if the layer is thin, we can see their mouth or nose through it, as men prefer to use them with slight Graphilis touch on their hairs or upper face, mainly forehead or Ritsotseï Horns, and sometimes places them vertically such as dream catchers bells or threads. Physically men are preferred with some tattoos (which are neither badly nor goodly seen), mainly showing great and complex motives which can be on several body parts, mainly arms, shoulders and torso, but can go on hips, legs to the feet, but also well built physically, mainly on the arms, shoulders, and legs. Women are preferred physically discreet, not too tall nor too visible, but capable of breaking an man body if necessary. The Sôr clan always wears harmonic clothes, which seems that any part of their actual wearing is perfect to the others parts and vice versa, all of them tried to do at least one part of their clothes, also motives, and symbols or the most used in their cloth type contrary to the other clans. They use the horizontal way of clothing to create clothes which seems like a sculpture or something very large, but it's just how they do their clothes and how they use the motives, Graphilis, Secrianis, and energy which can give an impression of haughtiness or superiority, but it's only because their art that also goes to architecture, art and all the domains they cover. Physically the men are preferred with tattoos or other motives with more symbols than in Ios clan, the same goes to women, otherwise they don't have much different preferences as its mostly depends of the clan members contrary to the others clans where they're a preference.
Despite being the main clans having their own architecture, Zhangthot'Hiangzi was the one who gave the main visuals and plans of how the Grimms buildings are nowadays and influenced the clan's architecture on time. From their buildings which are way longer and smaller than their counterpart, made with different layers of materials, from Polyplates with several Secrianized materials, the multi-layered paths on multiple floors made over time, but also with several Graphilis decorations similar to street arts in CSUN. Some special and old buildings remains an example, as the Archevelial Archos Memorial Museum, where we can see some of the scaffolds that compose the building and hold it tall. His insides are also made of several removable platforms that permit to switch places between all that is showcased in the museum.
Overview
The Grimms culture is considered the opposite of the Pure Kharises, mainly because of their Grimmis use, which has always been source of hostility between the two. But also because most of their culture and their working wheel is totally different from their brothers.
Physic
Grimms are opposite to their Pure Kharises counterpart by many means, and it begins with the colors they aboard. Their skin color is darker than their brothers, mainly a greyish color, but also use darker closers, with the classic color board for them are Red, Grey, White, Black, and with a huge part of Graphilis or motives on it.Contrary to their Pure counterparts, Grimms clothes type is mainly based on Grimm's clan way of wearing clothes, but also by wearing things horizontally compare to their brothers, which gives a kind of basic superiority feeling towards their interlocutors. The visual standards are mostly the same as the Pure Kharises but unlike them, all their clothes are made to be capable of mingling with other pieces with ease and keep this perfection and physically men are preferred with visible muscles as women are preferred thinner than men in general, that both take care of themselves and practice physical activities. This kind of perfection is kept with the 3 mains clans which use it in their own way all along with the preferred physical features: The Akar clans prefer to wear with pride matte black clothes with many motives, long visible fabric ribbons that are either on their sleeves all along their arms, or on their legs. Those strips are very long and visible, their ends made of a chosen Grimmis stage that can be lightened on as well as their motives on their clothes, physically, men are preferred being warriors such as Sadikro'Dark which remain an idol for them, but also leading the family, they prefer women which are above average musculature. The Ios clan prefers light and featherweight clothes made of tissues mainly dresses or similar clothes with sleeveless tops. Most of the time, women wear one of those tissues which cover their lower face, and if the layer is thin, we can see their mouth or nose through it, as men prefer to use them with slight Graphilis touch on their hairs or upper face, mainly forehead or Ritsotseï Horns, and sometimes places them vertically such as dream catchers bells or threads. Physically men are preferred with some tattoos (which are neither badly nor goodly seen), mainly showing great and complex motives which can be on several body parts, mainly arms, shoulders and torso, but can go on hips, legs to the feet, but also well built physically, mainly on the arms, shoulders, and legs. Women are preferred physically discreet, not too tall nor too visible, but capable of breaking an man body if necessary. The Sôr clan always wears harmonic clothes, which seems that any part of their actual wearing is perfect to the others parts and vice versa, all of them tried to do at least one part of their clothes, also motives, and symbols or the most used in their cloth type contrary to the other clans. They use the horizontal way of clothing to create clothes which seems like a sculpture or something very large, but it's just how they do their clothes and how they use the motives, Graphilis, Secrianis, and energy which can give an impression of haughtiness or superiority, but it's only because their art that also goes to architecture, art and all the domains they cover. Physically the men are preferred with tattoos or other motives with more symbols than in Ios clan, the same goes to women, otherwise they don't have much different preferences as its mostly depends of the clan members contrary to the others clans where they're a preference.
Despite being the main clans having their own architecture, Zhangthot'Hiangzi was the one who gave the main visuals and plans of how the Grimms buildings are nowadays and influenced the clan's architecture on time. From their buildings which are way longer and smaller than their counterpart, made with different layers of materials, from Polyplates with several Secrianized materials, the multi-layered paths on multiple floors made over time, but also with several Graphilis decorations similar to street arts in CSUN. Some special and old buildings remains an example, as the Archevelial Archos Memorial Museum, where we can see some of the scaffolds that compose the building and hold it tall. His insides are also made of several removable platforms that permit to switch places between all that is showcased in the museum.
Mind
>Comment ils sont dans l'esprit, dév le côté judiciaire aussi etc For the Grimms,Culture
Strangers
Energies
>Trajets courts = voitures, long trajets = portailsReligion
>Le groupe des CHOSMilitary
Icons
Troops and Weapons
>Kreror fist, BM, Scryns etcTroops and Weapons
Story
Events/Periods
>Schism, first great war, Archos death, Grimm, 2nd GW, Hul'Sôr election, Zhar, 'til nowDétails Si besoin
(Evoque le fait que contrairement à une majorité des autres races de Sancta, c'est l'une des 2 seules races naturellement sur la planète (avec Zufalians)
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