Elemental Water
Water
Source Core Rulebook pg. 638 2.0
Effects with the water trait either manipulate or conjure water. Those that manipulate water have no effect in an area without water. Creatures with this trait consist primarily of water or have a magical connection to the element. Planes with this trait are mostly liquid, perhaps with pockets of breathable air.
Equipment
Anointed Waterskin, Clockwork Diving Suit, Decanter of Endless Water, Horn of Fog, Perfect Droplet, Tidal Fishhook, Wayfinder
Feats
Aquatic Adaptation, Dousing Spell, Hydraulic Deflection, Hydraulic Maneuvers, Purifying Spell, Reflective Ripple Stance, Rehydration, Tidal Shield, Water Strider, Wave Spiral
Focus Spells
Downpour, Pulverizing Cascade, Rising Surf, Tempest Touch, Tidal Surge, Unbreaking Wave Advance
Monk Unarmed Attacks
Flowing Wave
Monsters
Adult Brine Dragon, Adult Bronze Dragon, Adult Sea Dragon, Ancient Brine Dragon, Ancient Bronze Dragon, Ancient Sea Dragon, Blizzardborn, Brine Shark, Danava Titan, Draugr, Drenchdead, Elemental Tsunami, Elemental Vessel, Water, Grodair, Ice Mephit, Icewyrm, Icicle Snake, Ledalusca, Living Waterfall, Marid, Minchgorm, Mist Stalker, Mudwretch, Naiad, Naiad Queen, Nereid, Ooze Mephit, Quatoid, Riekanoy, River Drake, Rusalka, Sea Drake, Steam Mephit, Tidal Master, Tidehawk, Water Mephit, Water Orm, Water Wisp, Water Yai, Young Brine Dragon, Young Bronze Dragon, Young Sea Dragon
Planes
Plane of Water
Spells
Aqueous Orb, Cataclysm, Control Water, Crashing Wave, Create Water, Deluge, Elemental Annihilation Wave, Elemental Confluence, Flowing Strike, Frigid Flurry, Geyser, Holy Cascade, Hydraulic Push, Hydraulic Torrent, Mud Pit, Obscuring Mist, Personal Rain Cloud, Pillar of Water, Quench, Sea Surge, Snowball, Solid Fog, Soothing Spring, Spout, Wall of Ice, Wall of Water
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