Familiar
Familiars are mystically bonded creatures tied to your magic. Most familiars were originally animals, though the ritual of becoming a familiar makes them something more. You can choose a Tiny animal you want as your familiar, such as a bat, cat, raven, or Snake. Some familiars are different, usually described in the ability that granted you a familiar; for example, a druid’s leshy familiar is a Tiny plant instead of an animal, formed from a minor nature spirit.
Career
Other Benefits
Familiar Abilities
- Darkvision
Darkvision
Darkvision - Familiar ActionTRAIT
Description A creature with darkvision can see perfectly well in areas of darkness and dim light, though such vision is in black and white only. Some forms of magical darkness, such as a 4th-level darkness spell, block normal darkvision.
- Fast Movement
Fast Movement
Fast Familiar Movement - Familiar ActionTRAIT
Description The Familiar moves faster than normal Animals
Applications Increase one of the familiar’s Speeds from 25 feet to 40 feet.
Perception
Demographics
- Alchemical Familiar
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