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Inverted Tower

Adapted From- Pathfinderwiki- Abomination Vaults
Evil stirs in the depths of the Undercitadel of Szitrag, a sprawling dungeon where the evil sorcerer Dretha Scythevex attempted to raise an army of monsters hundreds of years ago. Brave heroes must venture into a dungeon full of beasts and traps to prevent a spiteful villain from rising again.

Plot points/Scenes

  • Ruins of Fen Watchtower- When the mysterious Fen Watchtower, an eerie landlocked lighthouse, glows with baleful light, the people of Engleher know something terrible is beginning. The town's newest heroes must venture into the ruins around the Watchtower—and delve the dungeon levels far beneath it—to discover the evil the haunting light heralds. Hideous monsters, deadly traps, and mysterious ghosts all await the heroes who dare to enter the sprawling structure called the Inverted Tower!
  • Claws of Hell- Beware when dealing with devils! The Inverted Tower stretches far beneath the mysterious watchtower, and it's time to take weapons, torches, and wits into the deeper dungeons. Here, vile fleshcrafters labor to create armies of monsters for their long-dead leader, and a force of devils still work to maintain order among the feral and fractious monsters. An unlikely ally can reveal the secrets of the Undercitadel, but his price is steep and must be paid in blood.
  • Glare of the Vampress- Death lurks in the darkness! The deepest levels of the Undercitadel contain massive caverns and a relic left behind by one of the Outer Gods. The heroes must negotiate the ruthless politics of insular Drow, vampiric Urdefhans, and stranger creatures for the tools they need to vanquish Dretha Scythevex. Yet even as the heroes grow nearer, the undead sorcerer's power increases, and the heroes must put her to rest before she claims the full might of her malevolent patron.
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