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Kukri

The blade of this foot-long knife curves inward and lacks a crossguard at the hilt.

Mechanics & Inner Workings

The Kukri's large angled blade caused deep cuts Weapon Traits
  • Agile
    Agile Weapon
    WEAPON TRAIT

    Description The multiple attack penalty you take with this weapon on the second attack on your turn is –4 instead of –5, and –8 instead of –10 on the third and subsequent attacks in the turn.
  • finesse
    Finesse Weapon
    WEAPON TRAIT

    Description You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still use your Strength modifier when calculating damage.
  • Trip
    Trip Weapon
    WEAPON TRAIT

    Description You can use this weapon to Trip with the Athletics skill even if you don’t have a free hand. This uses the weapon’s reach (if different from your own) and adds the weapon’s item bonus to attack rolls as an item bonus to the Athletics check. If you critically fail a check to Trip using the weapon, you can drop the weapon to take the effects of a failure instead of a critical failure.
Item type
Weapon, Melee
Subtype / Model
Related Technologies
Weight
L Bulk
Base Price
6 sp

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Kukri


Name
Kukri
Price
6 sp
Damage
1d6 S
Hands
1
Group
Knife
Weapon_traits
Agile, finesse, Trip, Uncommon
Description
The blade of this foot-long knife curves inward and lacks a crossguard at the hilt.
Critical_specialization_effects
The target takes persistent bleed damage . You gain an item bonus to this bleed damage equal to the weapon’s item bonus to attack rolls.
Tags
Pathfinder 2e, Knife, Agile, finesse, Trip, Uncommon
IsShared
on

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