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Sap

A sap has a soft wrapping around a dense core, typically a leather sheath around a lead rod. Its head is wider than its grip to disperse the force of a blow, as the weapon’s purpose is to knock out its victim rather than to draw blood.

Sap

  • Damage B
  • Hands 1
  • Category Martial
  • Agile The multiple attack penalty you take with this weapon on the second attack on your turn is –4 instead of –5, and –8 instead of –10 on the third and subsequent attacks in the turn.
  • Nonlethal An effect with this trait is not inherently deadly. Damage from a nonlethal effect knocks a creature out rather than killing it. You can use a nonlethal weapon to make a lethal attack with a –2 circumstance penalty.
  • Critical Specialization You knock the target away from you up to 10 feet (you choose the distance). This is forced movement..
— Core Rulebook pg. 281 2.0
Item type
Weapon, Melee
Subtype / Model
Related Technologies
Rarity
Common
Weight
L Bulk
Base Price
1 sp

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