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Scout

You called the wilderness home as you found trails and guided travelers. Your wanderlust could have called you to the adventuring life, or perhaps you served as a scout for soldiers and found you liked battle.

Career

Qualifications

Other Benefits

Type
Military
Other Associated professions

Scout Feats

  • Forager
    Forager - Feat 1
    TRAIT

    Requirements trained in Survival

    Applications While using Survival to Subsist, if you roll any result worse than success, you get a success. Each time your proficiency rank in Survival increases, double the number of additional creatures you can take care of on a success (to eight if you’re an expert, 16 if you’re a master, or 32 if you’re legendary). You can choose to care for half the number of additional creatures and provide a comfortable living instead of subsistence living. Multiple smaller creatures or creatures with significantly smaller appetites than a human are counted as a single creature for this feat, and larger creatures or those with significantly greater appetites each count as multiple creatures. The GM determines how much a non-human creature needs to eat. Degrees of Performance On a success, you can provide a subsistence living for yourself and four additional creatures, and on a critical success, you can take care of twice as many creatures as on a success.

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Scout Background - Background
TRAIT

Description You called the wilderness home as you found trails and guided travelers. Your wanderlust could have called you to the adventuring life, or perhaps you served as a scout for soldiers and found you liked battle.
Applications Choose two ability boosts. One must be to Dexterity or Wisdom, and one is a free ability boost.   You’re trained in the Survival skill and a Lore skill related to one terrain you scouted in (such as Forest Lore or Cavern Lore). You gain the Forager skill feat.

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