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Taskmaster

Magrim Page Discussion Meta Read View source View history Magrim (Deity) Titles The Taskmaster Adjective Magrimite[1] Realm Cloister, Heaven and Runebarrow, Boneyard Alignment Lawful neutral Areas of Concern Death Fate Underworld Worshipers Dwarves Edicts Perfect a craft or trade, carve runes, destroy undead, aid others to complete unfinished tasks Anathema Treat graves irreverently, mistreat your tools, create undead, damage a soul Cleric Alignments (1E) LG NG CG LN N CN LE NE CE Domains (1E) Law, Earth, Repose, Rune Subdomains (1E) Ancestors, Inevitable, Souls, Wards Cleric Alignments (2E) LG NG CG LN N CN LE NE CE Domains (2E) Death, duty, fate, glyph Favored Weapon Warhammer Symbol Rune-carved cave entrance Sacred Animal Mole Sacred Colors Black, white Source: Faiths of Golarion, pg(s). 40–451E Lost Omens Gods & Magic, pg(s). 126f. Magrim is the demigod† overseer of the dwarven afterlife who first taught the dwarves how to commune with their gods. He is responsible for restoring wracked souls to be ready to return to the Material Plane of mortals. Together with Angradd, Magrim watches over battles. Torag, creator of the mortal dwarven race, is his younger brother.[2]   This page is a stub. You can help us by expanding it. Home Magrim's original home is the Cloister[3] beneath Heaven, near Torag's realm, sometimes referred to as Magrim's Cloister.[4][5] His petitioners live there, but Magrim himself does not come there often. His second realm is the Runebarrow, a cave tomb in the Boneyard, which only Magrim's agents and psychopomps can enter without his permission.[3]   Relationships Magrim considers his brothers too protective and supportive of good over law, but rarely interferes with other dwarven deities despite his disagreements. Magrim's clergy acknowledge Torag as creator of the dwarves and higher-ranking than his older brother, but Magrim is still uniquely respected due to his age as the eldest dwarven deity. He works with his half-sister Dranngvit to ensure that acts of revenge are carried out and do not become unfinished business that can turn dwarves into ghosts. Droskar covets Magrim's place, but Magrim considers Droskar as too lost, shortsighted and unimportant to pay much attention.[3]   Magrim considers Pharasma an elder and closely works with her, repairing damaged souls at her request when they arrive at the Boneyard. He sometimes acts as an intermediary between Nethys and Irori as Nethys wants to dissect Irori; Magrim often cordially debates with Magdh over runes; and despises the daemonic harbinger Stygidvod, who stole knowledge of runes from dead dwarves and encourages the fear of death.[3]
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