BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Telekinetic Maneuver

With a rush of telekinetic power, you move a foe or something they carry.
Related Discipline
Related School
Related Element
Force
Range
60 ft
Level
2nd

Remove these ads. Join the Worldbuilders Guild

Telekinetic Maneuver - Spell 2
DOUBLE ACTION

Requirements Somatic and verbal components
Description
  • Range 60 feet
  • Target 1 Creature
  •   With a rush of telekinetic power, you move a foe or something they carry.
    Applications You can attempt to Disarm, Shove, or Trip the target using a spell attack roll instead of an Athletics check.

Comments

Please Login in order to comment!