Bearded Inkcap
This versatile mushroom can grow just about anywhere if given enough light. Distinguishable by their bright colours, there are four variations of the Bearded Inkcap, each with different effects.
Mechanics & Inner Workings
Green:
Minor
For 1 hour the creature gains advantage on
Wisdom based ability checks or saving throws.
After an hour, the creature must succeed on a
constitution saving throw against DC8 or be
poisoned for 1 hour.
Yellow:
Mild
For 1 hour the creature has advantage on
Wisdom and Charisma based ability checks and
saving throws. After 1 hour, the creature must
succeed on a constitution saving throw against
DC 13 or be poisoned for 1 hour.
Orange:
Moderate
For 1 minute, the creature is transported in time,
having brief and vague visions of the future.
Once the visions have stopped, the creature
must succeed on a constitution saving throw
against DC17 or become stunned for 1 minute.
Red:
Severe
For 5 minutes, the creature sees their own path
in life with accurate and vivid visions of the
future. Once the visions have stopped, a failed
constitution saving throw against DC20 will
leave the creature unconscious for 1d4 hours.
On a successful save the consumer is stunned
for 10 minutes.
Item type
Drug / Narcotic / Medicine
Related Condition
Rarity
Uncommon
Base Price
1gp per ounce
Comments