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Bearded Inkcap

This versatile mushroom can grow just about anywhere if given enough light. Distinguishable by their bright colours, there are four variations of the Bearded Inkcap, each with different effects.

Mechanics & Inner Workings

Green: Minor For 1 hour the creature gains advantage on Wisdom based ability checks or saving throws. After an hour, the creature must succeed on a constitution saving throw against DC8 or be poisoned for 1 hour. Yellow: Mild For 1 hour the creature has advantage on Wisdom and Charisma based ability checks and saving throws. After 1 hour, the creature must succeed on a constitution saving throw against DC 13 or be poisoned for 1 hour. Orange: Moderate For 1 minute, the creature is transported in time, having brief and vague visions of the future. Once the visions have stopped, the creature must succeed on a constitution saving throw against DC17 or become stunned for 1 minute. Red: Severe For 5 minutes, the creature sees their own path in life with accurate and vivid visions of the future. Once the visions have stopped, a failed constitution saving throw against DC20 will leave the creature unconscious for 1d4 hours. On a successful save the consumer is stunned for 10 minutes.
Item type
Drug / Narcotic / Medicine
Related Condition
Rarity
Uncommon
Base Price
1gp per ounce

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