Doctor

Affected Stats:

   
  • +1 Mind
  • +1 Agility
   

Abilities:

  “Damn it Jim!”  Medical Expertise - The Doctor possesses extensive medical training, enabling them to provide essential healing aid in dire situations. Once per session, the Doctor can activate their ability:   Emergency Treatment: The Doctor's healing prowess shines as they administer emergency medical care. They can choose to expend their ability to instantly restore a significant amount of HP to themselves or another character in need. This immediate healing action can restore up to 50% of the target's maximum HP. This ability comes with a cost. The Doctor must sacrifice a portion of their own Sanity Points (SP) to channel their medical expertise and perform this extraordinary act. The amount of SP lost is proportionate to the amount of HP restored, reflecting the toll it takes on the Doctor's mental and emotional well-being.  

Combat:

 
  • Scalpel: 5' reach, damage: 2+Strength
  • Fist: 5' reach, damage: 1+Strength
  • Improvised Weapon: 5' reach, damage: 2+Strength

Operations

Tools

  • First Aid Kit (One use)
  • Scrubs
  • Lab Coat
  • Scalpel
  • Stethoscope
Type
Medical

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