Magician

Affected Stats:

   
  • +1 Mind
  • +1 Agility
   

Abilities:

      "Master of Illusions" Illusionist Extraordinaire - The Magician is a skilled performer, harnessing the power of illusions and sleight of hand to captivate and mystify. Once per session, the Magician can activate their ability:   Illusory Mastery: The Magician's expertise in creating illusions and manipulating perception come to the forefront. They gain a temporary boost to their Mind and Agility stats, reflecting their keen observation skills and dexterity in executing illusions. For the next hour, the Magician gains a +2 bonus to Mind and Agility rolls. Additionally, the Magician's ability allows them to create mesmerizing illusions, deceive the senses, and manipulate perception to their advantage. They may roll their Mind+Agility+1d6 and consult with the Game Master (GM) for guidance or advantages related to tasks involving illusions, misdirection, or influencing the perceptions of others. Their mastery of illusions can provide them with opportunities to distract, confuse, or gain strategic advantages over their adversaries. Moreover, the Magician's skill in sleight of hand, misdirection, and showmanship makes them adept at performing acts of prestidigitation, manipulating objects, or providing entertainment through their magical performances. They have an advantage in tasks related to sleight of hand, performing illusions, or using their charm and showmanship to sway others, however, the Magician's reliance on illusions may lead them into challenging situations or put them at odds with individuals who see through their tricks or possess supernatural abilities that can pierce the veil of their illusions. Their dedication to their craft may result in potential difficulties in physical confrontations or situations requiring skills unrelated to their magical abilities. As a result, they may suffer a temporary -1 penalty to Body rolls for physical challenges or Strength rolls unrelated to their illusions.      

Combat:

   
  • Fist: 5' reach, damage: 1+Strength
  • Improvised Weapon: 5' reach, damage: 2+Strength

Operations

Tools

  • Deck of Cards
  • Magic Wand
  • Top Hat
  • Silk Handkerchief
Type
Entertainment

Comments

Please Login in order to comment!