Prepper

Affected Stats:

 
  • +1 Body
  • +1 Initiative
 

Abilities:

  "Always Prepared" - Tactical Readiness - The Prepper is a master of preparedness, equipped to handle any situation that may arise. Once per session, the Prepper can activate their ability:   Preparedness: The Prepper's meticulous planning and readiness for contingencies come to the forefront. They gain a temporary boost to their Mind and Initiative skills, allowing them to assess situations quickly and react with precision. For the next hour, the Prepper gains a +2 bonus to Mind and Initiative rolls. Additionally, the Prepper's ability grants them an arsenal of knowledge about survival techniques, improvised weapons, and fortifications. They may roll their Mind+Initiative+1d6 and consult with the Game Master (GM) for advice or advantages related to survival strategies or crafting makeshift tools. This wealth of knowledge can provide them with creative solutions or unexpected advantages in the face of adversity. Moreover, the Prepper's meticulous nature grants them an innate sense of potential dangers and hidden resources in their immediate environment. They may have an advantage on checks to spot hidden threats or valuable items, relying on their vigilance and preparedness to stay one step ahead. The downside to this is that the Prepper's obsessive focus on survival and preparation may make it challenging for them to trust in fate or chance, often losing hope when forced to rely on such things. They lose one point of Luck for every use of this ability.     

Combat:

 
  • Fist: 5' reach, damage: 1+Strength
  • Improvised Weapon: 5' reach, damage: 3+Strength

Operations

Tools

  • Backpack
  • Survival Kit
  • Flashlight
  • Multi-tool
  • MRE (Meal Ready-to-Eat)
Type
Illicit

Comments

Please Login in order to comment!