Vagabond

Affected Stats:

   
  • +1 Body
  • +1 Dodge
   

Abilities:

 
"Nomadic Wanderer" Transient Adaptation - The Vagabond is a seasoned traveler and skilled at surviving in ever-changing environments. Once per session, the Vagabond can activate their ability:   Adaptive Resilience: The Vagabond's nomadic instincts and adaptability come to the forefront. They gain a temporary boost to their Agility and Luck stats, reflecting their heightened reflexes and resourcefulness. For the next hour, the Vagabond gains a +2 bonus to Agility and Luck rolls. Additionally, the Vagabond's ability allows them to navigate diverse landscapes, scavenge for resources, and find hidden paths or shortcuts. They may roll their Agility+Luck+1d6 and consult with the Game Master (GM) for guidance or advantages related to survival, exploration, or improvisation. This could manifest as keen senses, quick thinking, or discovering hidden treasures or paths that others may overlook. Moreover, the Vagabond's transient lifestyle has honed their senses and awareness of their surroundings. They have an advantage in detecting traps, noticing hidden dangers, or perceiving subtle details in their environment, however, the Vagabond's solitary nature and lack of deep connections may make it challenging for them to form lasting bonds or rely on the support of others. Their independence and self-reliance may result in a temporary -1 penalty to any rolls related to forming meaningful relationships or convincing others to trust and aid them.      

Combat:

   
  • Fist: 5' reach, damage: 1+Strength
  • Improvised Weapon: 5' reach, damage: 2+Strength

Operations

Tools

  • Hobo Pack
  • Sleeping Bag
  • Mess Kit
  • Walking Stick 
Type
Illicit

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