Zoologist
Affected Stats:
- +1 Mind
- +1 Soak
Abilities:
"Understanding the Animal Kingdom" Wildlife Expert - The Zoologist is a specialist in the study of animals and their behaviors, with a deep understanding of the natural world. Once per session, the Zoologist can activate their ability: Animal Insight: The Zoologist's connection with the animal kingdom and their expertise in wildlife studies come to the forefront. They gain a temporary boost to their Mind and Body stats, reflecting their keen observation skills and physical adaptability in the wild. For the next hour, the Zoologist gains a +2 bonus to Mind and Body rolls. Additionally, the Zoologist's ability allows them to tap into their understanding of animal behaviors, instincts, and ecological dynamics to interpret animal signs, communicate with creatures, or gain insights from their observations. They may roll their Mind+Body+1d6 and consult with the Game Master (GM) for guidance or advantages related to tasks involving wildlife, such as tracking animals, understanding their intentions, or gaining strategic advantages when interacting with them. Their animal insight can provide them with valuable information, strategic advantages, or opportunities to navigate animal-related challenges. Moreover, the Zoologist's knowledge of various species, habitats, and survival skills make them adept at identifying animal tracks, recognizing behavioral patterns, or providing aid in wildlife encounters. They have an advantage in tasks related to animal handling, wilderness survival, or deciphering animal-related mysteries, however, the Zoologist's deep connection to the animal kingdom may lead them into dangerous situations or put them at odds with predatory creatures or supernatural forces tied to nature. Their dedication to understanding wildlife may result in potential difficulties in human-centric challenges or situations requiring expertise outside the realm of animal knowledge. As a result, they may suffer a temporary -1 penalty to Mind rolls for non-animal-related intellectual tasks or Luck rolls unrelated to wildlife encounters.Combat:
- Fist: 5' reach, damage: 1+Strength
- Improvised Weapon: 5' reach, damage: 2+StrengthÂ
Operations
Tools
- Field Guide
- Binoculars
- Camera
- Thick Gloves
Type
Research / Scientific
Comments