Groel
The Groel is a mythical beast, which was not seen for nearly a thousand years. With the face of a lion, the wings of an eagle and the intelligence and body of a human, it is extremely dangerous. If the old stories are to be believed, is hunts humans and dwarfs alike for fun and for food. The monster is also immensely territorial, attacking everything that enters its dominion.
Being drawn to magical places, the Groel often claims artifacts as its own and protects them with its life. But if one can defeat the monster, the hero generally wins great power for himself.
Being drawn to magical places, the Groel often claims artifacts as its own and protects them with its life. But if one can defeat the monster, the hero generally wins great power for himself.
Armor Class: 14
Hitpoints: 29
Blood: 24
STR: 14 DEX: 10 CON: 13 INT: 15 WIS: 7 CHA: 5
Skills: Perception +6
Senses: Passive Perception 12
Wingslam: Hitting its foe with its wings, the Groel has +3 to hit and deals 1d6+3 of damage
Lionsbite: Biting its foe, the Groel deals 2d6+1 damage
Loot: Lions head, big eagles wings
Hitpoints: 29
Blood: 24
STR: 14 DEX: 10 CON: 13 INT: 15 WIS: 7 CHA: 5
Skills: Perception +6
Senses: Passive Perception 12
Wingslam: Hitting its foe with its wings, the Groel has +3 to hit and deals 1d6+3 of damage
Lionsbite: Biting its foe, the Groel deals 2d6+1 damage
Loot: Lions head, big eagles wings
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