Acrobat

Benefit

  • You treat falls as if they were 10 feet shorter than normal, and always land on your feet. If you later gain Expertise in Acrobatics, you instead treat falls as if they were 25 feet shorter than normal.
  • You can use Dexterity (Acrobatics) instead of Strength (Athletics) when attempting to grapple or shove a creature.
  • Your movement speed is increased by 10 feet. It is increased by an additional 5 feet when your Dexterity score reaches 14, and again at 18. This movement increase does not apply towards your Overland movement, and only functions while in combat or moments of stress or adrenaline (at GM discretion).

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