BUILD YOUR OWN WORLD Like what you see? Become the Master of your own Universe!

Remove these ads. Join the Worldbuilders Guild

Introduction

When the campaign begins, you’re employed by the Evgeniya-Jaimisson Corporation, and if you earn them profits, they’ve promised you a fat annual bonus. Eventually, however, you might aspire to become your own boss, pointing your starship at a destination of your choosing and striking it rich—or going bust—by your own merits. Regardless, you need to stay employed somehow because you’ve got bills to pay.   You want a crew competent in starship handling and business dealings. This isn’t to say you won’t need combat capabilities—the galaxy is dangerous, even for working people. However, you might want to focus on abilities and features that allow you to better negotiate in outer space and thrive as a freight trader, including starship- and space-oriented class features, skills, and feats. A high Sense Motive bonus, knowing how to use cargo lifter powered armor for more than moving big crates, and a steady aim all go together in this campaign.   When you reach 2nd level, consider the Free Trader archetype. This merchant savvy feature grows over time and can prove extremely useful to everyone on the crew, even if only one character has it.

Truths About the Universe

  • Mega-corporations and the Pact Worlds government have embraced ‘crony capitalism’, placing profits and shareholder value above all.
  • Pact World oversight and control is weaker on Near Space worlds and almost nonexistent in the Vast.
  • Throughout the Pact Worlds and beyond, there is no shortage of criminal organizations, some rival the largest mega-corporations in power and influence.
  • The life of an independent trader is fraught with challenges, but your destiny is driven by your own choices.

House Rules

  • I will be using milestone leveling. Expect fast leveling for tier 1 (levels 1-4) and slower leveling for subsequent tiers
  • I will use inspiration rules inspired by D&D 5e
  • I plan to introduce a critical hit deck of effects around level-3 and a critical failure deck of effects around level-4

Tools

We will be using Foundry as our virtual tabletop and Discord for voice.

Remove these ads. Join the Worldbuilders Guild

Comments

Please Login in order to comment!