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Forces

"Energy cannot be created, nor destroyed. It is merely a constant, and a connecting one at that. Once you begin to see the waves and radiations that bind us all, you will never again feel alone or pridefully singular. We are all merely islands connected by the waves of the world."
-- Adam Gilmour, Order of Hermes
Forces is the Sphere of energy in its simplest and most complex forms. While magical energy, Quintessence, is goverened by the Sphere of Prime, everything else is the property of Forces. Heat energy, radiowaves, gravity, light, sound, geological vibrations, you name it. A Forces Mage can manipulate the base energies of existance to minor or catastrophic effect. As it has such a kitchen-sink range of uses, it is one of the common secondary Spheres learned by many Awakened alongside their primary focus.

Planetary Alignment

Each of the Nine Spheres are associated with a Planet (technically). Forces is related to Mars, fitting as The Order of Hermes views the Sphere as their great sword to acension. Within the realm of the Umbra, there exists a great Hermetic Chantry by the name of Doissetep, protected by the chaotic energy within that space. There are also bases created by the Sons of Ether and the Dreamspeakers for their own purposes, and a defensive Chantry on the moon Phobos to prevent infiltration.

Effect

Even more so than the other Awakened Spheres  Forces is a malleable and broad area of power, as it focuses on all manners of energy except magical Quintessence. As such, there are boundless applications of the Sphere, but using the five level system, here are the general ranges of power you can expect at different experience levels:
  • Entry Level: Allows the mage to see all kinds of Energy, referred to as Force Patterns
  • Training Level: At this level, the Mage is able to alter Force Patterns already in effect, such as manipulating Light or Sound Waves, or redirecting electric currents
  • Intermediate Level: At this level, the Forces Mage is able to transmute one kind of energy into another, make them radically intense or faint, or even create them from nothing
  • Advanced Level: At this level, the Forces Mage is not only able to use their previous skills at a much grander range, but also manipulate several kinds of energy at once
  • Expert Level: At this level, the Forces Mage can use their skills on just about all kinds of energy in their surroundings, creating massive and dangerous effects
Be Very mindful when using Forces. Since these manners of energy and their natural behaviors are intrinsic to the common understanding of reality, bending them carelessly can quickly result in Vulgar Magick, especially at higher levels.

Side/Secondary Effects

Since Forces can very easily lead to Vulgar Magick, the problem of Paradox can also rear it's head just as easily. Force Mages who invoke realities wrath are likely to themselves ripped apart or filled with the energy they were trying to manipulate, or being rent into nothing more than energy themselves.   Force Mages also tend to carry an energetic personality about them, in terms of charismatic control and also in minute ways the environment changes around them, although this depends on their magical essence.

Manifestation

Force Magick tends to have the aura of warm colors such as red, orange, or yellow. They also tend to manifest in a wave like rippling effect, to those who can see them, and occasionally in prismatic bends of light.

Source

Since Forces manipulates the concept of Energy, they usually need some form of Energy to manipulate in the first place. While Intermediate and higher level Force Mages are capable of creating energy from nothing, this is an act that can very easily invoke Vulgar Magick and Paradox and thus should be used sparingly.

Discovery

Forces, much like the other Spheres, have been around as long as there has been Magick and Awakened. But, as the modern understanding about energy, transference, thermodynamics, light waves, etc, the scope and specificity of Forces has increased alongside the risk of Paradox. As the rules have been found and written more, it's become easier to break them.


Related Organizations
Applied Restriction
Forces cannot control magical energy, known as Quintessence. The Sphere of Prime is the one that controls pure magical energy. It is not uncommon for Force Mages to deepen their knowledge in Prime as well for that very reason
Other Forces Focused Organizations:
Due to being a common Sphere of focus, while The Order of Hermes is the primary representative and master of the Sphere, there are a couple other organizations and factions that notably focus in the art. These are:
  • Wu Lung - Tiger School: A branch of The Akashayana that focus on the Tao and various chinese Martial Arts
  • The Knights of St. George, Order of St. Michael, and Poor Knights of Solomon: Three factions among the Celestial Chorus who are a part of more militant and defensive orders.
  • Iteration X: One of the five Conventions of the Technocratic Union and their representative of Forces

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