Lands of Tal'Dorei
The name Tal’Dorei refers to three things throughout this book. Most often, Tal’Dorei means the continent that is home to all of the people, locations, monsters, magic items, and more within these pages. It is one of four major continents on the world of Exandria. Tal’Dorei can also mean the Republic of Tal’Dorei, the largest nation on the continent. And finally, Tal’Dorei was first the surname of a mighty hero who lent her name to the land that she helped liberate from evil.
The continent of Tal’Dorei encompasses several nations and independent city-states, all of which are home to diverse peoples who view the world in ways influenced by their cultures and the lands they call home. The most significant nations of Tal’Dorei include:
The Republic of Tal’Dorei. From the great city of Emon in the west, across the vast Dividing Plains, and even as far as the isolated city-state of Whitestone in the northeast, the Republic of Tal’Dorei spans the breadth of the continent that bears its name. It is ruled by a council of elected representatives and is cordially allied with all other nations on the continent.
The Ashari. The elementally attuned Ashari people are reclusive and dedicated to their mission of safeguarding elemental rifts across the world. Two of the greatest rifts exist in Tal’Dorei, and the Earth Ashari of Terrah and the Air Ashari of Zephrah keep watch over them from their secluded homes.
The Deep Halls of Kraghammer. Deep beneath the Cliffkeep Mountains is Kraghammer, the ancestral home of Tal’Dorei’s dwarven people. Though Kraghammer is home to people other than dwarves, its dark and claustrophobic halls act as a deterrent to non-dwarven residents—as does the dwarf clans’ famous inhospitality.
The Verdant Enclave of Syngorn. In the heart of the trackless Verdant Expanse is a city of elves who hid in the Fey Realm from a war that nearly annihilated all life on Exandria. Syngorn is welcoming to all who brave the Verdant Expanse to reach them, though there is an expectation that those who visit take pains not to flaunt the strict and ancient rules of Syngornian society, lest their stay come to a swift and unceremonious end.
The Iron Authority. This imperial force rules the Beynsfal Plateau in the southernmost reaches of the continent. There they train legions of soldiers in an endless campaign to conquer the entire Rifenmist Peninsula. The other powers of Tal’Dorei are just beginning to take notice of the movements of the Iron Authority, but most of their knowledge is based in rumor. The Tal’Dorei Council has little interest in drawing the authority’s ire while it is preoccupied with its conquest of Rifenmist.
The continent of Tal’Dorei encompasses several nations and independent city-states, all of which are home to diverse peoples who view the world in ways influenced by their cultures and the lands they call home. The most significant nations of Tal’Dorei include:
The Republic of Tal’Dorei. From the great city of Emon in the west, across the vast Dividing Plains, and even as far as the isolated city-state of Whitestone in the northeast, the Republic of Tal’Dorei spans the breadth of the continent that bears its name. It is ruled by a council of elected representatives and is cordially allied with all other nations on the continent.
The Ashari. The elementally attuned Ashari people are reclusive and dedicated to their mission of safeguarding elemental rifts across the world. Two of the greatest rifts exist in Tal’Dorei, and the Earth Ashari of Terrah and the Air Ashari of Zephrah keep watch over them from their secluded homes.
The Deep Halls of Kraghammer. Deep beneath the Cliffkeep Mountains is Kraghammer, the ancestral home of Tal’Dorei’s dwarven people. Though Kraghammer is home to people other than dwarves, its dark and claustrophobic halls act as a deterrent to non-dwarven residents—as does the dwarf clans’ famous inhospitality.
The Verdant Enclave of Syngorn. In the heart of the trackless Verdant Expanse is a city of elves who hid in the Fey Realm from a war that nearly annihilated all life on Exandria. Syngorn is welcoming to all who brave the Verdant Expanse to reach them, though there is an expectation that those who visit take pains not to flaunt the strict and ancient rules of Syngornian society, lest their stay come to a swift and unceremonious end.
The Iron Authority. This imperial force rules the Beynsfal Plateau in the southernmost reaches of the continent. There they train legions of soldiers in an endless campaign to conquer the entire Rifenmist Peninsula. The other powers of Tal’Dorei are just beginning to take notice of the movements of the Iron Authority, but most of their knowledge is based in rumor. The Tal’Dorei Council has little interest in drawing the authority’s ire while it is preoccupied with its conquest of Rifenmist.
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