Baervan Wildwanderer

The Masked Leaf; the Forest Gnome, Father of Fish and Fungus

Baervan Wildwanderer (BAY-ur-van WILD-WAN-der-er) is the god of forest-dwelling gnomes and their communities, travel, and the outdoors. He loves oak trees and all forest animals and is guardian of the wild. Baervan gifted forest gnomes with the ability to communicate with forest animals, and taught them to how to hide in and move through wooded environments without being detected. The Masked Leaf is the patron god of forest gnomes, but he is well loved by all of the gnome subraces. He is even revered by the svirfneblin as the Father of Fish and Fungus. Baervan is worshiped by those who love the woodlands, as well as many wanderers, thieves, fighter/thieves, and fighters, particularly those who prefer living in the outdoors rather than in a city all the time.   Baervan's friend and constant companion in his escapades is a giant raccoon named Chiktikka Fastpaws, who is highly intelligent but prone to act before he thinks. Many stories are told of the adventures that this duo has shared, often started by Chiktikka's humorous ability to get into trouble by borrowing something valuable, such as a minor artifact. Baervan is closely allied with the other gods of the gnome pantheon, with the notable exception of Urdlen. He works closely with Segojan Earthcaller, for both gods are concerned with the natural world.   Traditionally, their portfolios are divided between caring for forest animals and plants for Baervan, and burrowing animals for Segojan. Baervan sometimes accompanies Garl, or even Baravar, on their mischievous escapades, and the trio's shared interest in mischief embodies and encourages this aspect of the gnome psyche. Baervan's carefree nature and penchant for jests strains the patience of Gaerdal Iron-hand, albeit not to the extent that the pranks of Baravar Cloakshadow do. Baervan is closely allied with many of the sylvan powers of the Seelie Court. His passion for oak trees has led to his endless, if so far fruitless, pursuit of Verenestra's affections. The Masked Leaf is a frequent participant in the councils of Emmantiensien, Rillifane Rallathil, and Silvanus, though he rarely has the patience to sit through an entire discussion with these slow-speaking woodland giants. Baervan has few foes aside from Urdlen, although the Beastlord has earned his ire for hunting forest gnomes under the Masked Leaf's protection.   Baervan is gentle, good-natured, and mischievous. His penchant for good-natured pranks rivals Garl Glittergold. Except for Chiktikka's company, he tends to keep to himself. Though Baervan sometimes plays jokes on others, it is hard not to like him. The Masked Leaf's tricks are often designed to serve some purpose, unlike the mischief typical of Forgotten Folk. If Baervan wants to send someone a message, he does so in the form of a joke. Baervan dispatches avatars to help repair severe damage to nature, though sometimes just to create mischief.

Divine Domains

Nature

Divine Symbols & Sigils

Raccoon's face

Tenets of Faith

The great forests of the outdoors await those Forgotten Folk daring enough to venture forth from their burrows. Wander the great woodlands in search of excitement and sylvan sites of incredible beauty. Befriend and protect the creatures of the forest. Care for and nurture the woodlands where you live. Be ever curious, and follow life wherever it may lead. Defend your community and yourself against the incursions of goblinkin and other brutish races.

Holidays

Baervan's priests gather monthly in sylvan glens under the light of the full moon to dance, hurl acorns at each other, and sacrifice magical trinkets or other treasures to the god. If a follower has been unable to acquire any magical gift to offer to Baervan over the course of the last three tendays, a knickknack of some value temporarily enchanted by means of some minor magic (often a light spell) is commonly offered up to Baervan.

Divine Goals & Aspirations

Day-to-Day Activities

Members of Baervan's priesthood are found mostly in aboveground gnome communities in the great forests of the Realms. Individual priests often wander far afield, typically accompanied by a raccoon (or giant raccoon) companion. All members of the Masked Leaf's clergy are concerned with the protection of nature (and the gnomes who dwell in harmony with it). They are actively involved in driving off evil creatures, particularly spriggans.  

Priestly Vestments

The clerical garb of Baervan's priests includes a green cap (always worn at a jaunty angle), and wood brown clothing (leather armor will do in a pinch). The holy symbol of the faith is an oversized acorn, carefully tended so it achieves triple the normal dimensions before is it ritually harvested by asking the tree that bore it for its use in Baervan's name.  

Adventuring Garb

When adventuring, members of Baervan's priesthood favor woodland armor, such as leather armor and wooden shields, and weapons of the forest, such as clubs, slings, spears, and staves.

Symbol:

Raccoon's face  

Home Plane:

Dothion in the Golden Hills (Whisperleaf)  

Alignment:

Neutral Good  

Portfolio:

Forests, travel, nature, forest gnomes  

Worshipers:

Druids, forest gnomes, rangers, rock gnomes, tricksters  

Cleric Alignment:

CG, LG, NG  

Domains:

Nature  

Favored Weapon:

"Whisperleaf" (spear)  

SUPERIOR:

Garl Glittergold  

ALLIES:

Brandobaris, Clangeddin Silverbeard, Cyrrollalee, Damh, Emmantiensien, Fionnghuala, Gwaeron Windstrom, Marthammor Duin, Mielikki, Nathair Sgiathach, Rillifane Rallathil, Shaundakul, Sheela Peryroyl, Shiallia, Silvanus, Skerrit, Tapann, Thard Harr, Verenestra, various Animal Lords, the Gnome Pantheon (except Urdlen)  

FOES:

Abbathor, Gaknulak, Kuraulyek, Kurtulmak, Laogzed, Malar, Urdlen, the goblinkin pantheon (orc, goblin, hobgoblin, bugbear, kobold, urd deities, among others)
Divine Classification
Intermediate Power
Children

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