Eilistraee

The Dark Maiden, Lady of the Dance, Lady Silverhair

The patron of good-aligned drow and those of that race who wish to live in the Realms Above in peace, Eilistraee (eil-iss-tray-yee) is a melancholy, moody deity. She is greatly angered by the evil of most drow but glad that some have worked their way free of the spider web. Eilistraee is a lover of beauty and peace but is not averse to striking back against those who would harm her followers. She appears as an unclad, glossy-skinned drow woman of great height with ankle-length, sweeping hair of glowing silver.   Eilistraee (EEL-iss-TRAY-yee) is the goddess of the good drow, those rare dark elves who yearn for a return to life on the surface realms, existence akin to that enjoyed by elves of the woodlands, left behind by the drow long ago. She is a goddess of song and beauty, goodness and light, worshiped through song and dance-preferably in the surface world, under the stars of a moonlit night. Eilistraee aids her faithful in hunting and swordcraft, and worship of her is usually accompanied by a feast. Eilistraee also has worshipers of human, elven, and in particular, half-elven stock (particularly around Silverymoon), and she looks kindly upon the Harpers. She is usually seen only from afar, hut her song (of unearthly beauty, driving many to tears) is heard whenever she appears.   The Dark Maiden is the sister of Vhaeraun and the daughter of Araushnee, who was cast out and became Lolth, and Corellon Larethian. After Eilistraee nearly slew her father with an arrow during a great battle between the Seldarine and a host of evil deities bent on conquering Arvandor, the Dark Maiden forswore the use of ranged weapons (although she permits them to her followers). Although her arrow went astray because of Araushnee's treachery, Eilistraee chose banishment from Arvandor (and the Seldarine) along with her mother and brother, foreseeing a time when she would be needed to balance their evil.   On Abeir-Toril, the Dark Maiden strove for centuries against the hatred of Vhaeraun and his corrupting influence on the Ilythiiri (southern, dark-skinned elves). Eilistraee's power ebbed with the death of many of her faithful in the Dark Disaster, and the rise of Lolth and Ghaunadaur among the dark elves marginalized the influence of the Lady of the Dance for millennia. Only in recent centuries has Eilistraee's faith regained a small amount of prominence in Faerun, as the Dark Maiden seeks to lead the fallen drow back to the long-forsaken light.   Eilistraee is a melancholy, moody drow female, a lover of beauty and peace. The evil of most drow banks a burning anger within her, and when her faithful are harmed, that anger is apt to spill out into wild action. It is not her way to act openly, but she often aids creatures she favors (whether they worship her or not) in small, immediately practical ways. Eilistraee is happiest when she looks on bards singing or composing, craftsmen at work, lovers, or acts of kindness.   While the Dark Maiden and the Seldarine remain allies, it is a strained relationship that reflects the divisions that persist among the elves. Among the elven powers, Eilistraee is only close with Erevan Ilesere, and she has only recently worked out an uneasy truce with Shevarash. Eilistraee is unusually close with the human goddess of magic, Mystra; Qilue Veladorn, seventh of the Seven Sisters, serves both goddesses as Chosen of Mystra and as Chosen of Eilistraee. The Dark Maiden hates the corruption and unredeemable evil that both Lolth and Ghaunadaur represent, and she mourns her brother's enduring cruelty and selfishness.   The church of Eilistraee is little known and poorly understood by inhabitants of the surface world. Few among the surface-dwelling races give any credence to rumors of good-aligned drow emerging from the Underdark. The possibility of a deity who supports such folk is simply beyond the ken of non-elves, who generally dismiss such talk as idle rumor or a plot by evil drow raiders Most elves willfully ignore such talk, uncomfortable for what it might mean to the central tenets of their culture: teaches that the Crown Wars were primarily caused by the unbridled evil of the ancestral drow. Only among like-minded groups active in the same regions as the church of Eilistraee has the faith begun to be recognized for the hope that it holds out. In particular, the Harpers have begun secretly supporting the church of the Dark Maiden and work toward the day when it is fully accepted throughout Faerün.   Clerics of the Dark Maiden pray for spells at night, after moon-rise, singing them whenever possible. Their rituals revolve around hunt followed by a feast, dancing (wearing as little clothing as possible), and a Circle of Song. This last is held preferably in a wooded glade on a moonlit night, in which the worshipers sit and dance by turns in a circle, each one leading a song. Worshipers of Eilistraee try to let out all the gathered emotions of the day with an evensong.   This is a personal thing often, wordless, and done in private. Clerics of the Dark Maiden who have the coin to do so are expected to hire any strange minstrel or bard they meet for a song or two; lay worshipers are encouraged but not required to do so.   Eilistraee's church observes a number of festivals. The Sword Dance is a ritual of shedding a small amount of blood and invoking Eilistraee's favor to prevent a blade from breaking or rusting for the next: three months. The High Hunt, celebrated at least once each season, is a nocturnal pursuit of a dangerous beast or monster, led by clerics of Eilistraee. By tradition, the hunters may use bladed weapons and wear anything—except the clerics, who go naked, each carrying only a single sword. If the quarry is slain; the celebrants chant prayers and perform a circle dance to the deity. At least once a year, clerics of Eilistraee undertake a run. Those who are not drow blacken their bodies with natural dyes and oils, and all, drow or not, boil certain leaves and berries to make their hair silvery. They then go wandering on the surface world, trusting to their music, kind ways, and sword skills to keep from being slain on sight. They go where they are strangers, making an effort to seek out elven communities, and bring them game, succor, and helping hands. They try to learn new songs, music, and sword ways, and do not come to preach their faith or make a mark for themselves.   In the end, all clerics of the Dark Maiden who do not die in battle hold their greatest ritual, the Last Dance. In their old age, they hear Eilistraee singing to them by night, calling them to her. When the song feels right, they go out unclad under the moonlit sky and dance - never to be seen again. Those who have observed such dances say that the deity appears and sings overhead, and the aged cleric begins to dance more effortlessly, looking younger and younger. Her hair begins to glow with the same radiance as the Dark Maiden's, and then she becomes slowly translucent, fading away as the dance goes on. In the end, only a silvery radiance is seen, with two voices - the deity and her cleric - raised together in melancholy, tender song.

Divine Domains

Light, Nature

Divine Symbols & Sigils

Nude long-haired female drow dancing with a silver bastard sword in front of a moon

Tenets of Faith

Be always kind, except in battle with evil. Encourage happiness everywhere. Learn and teach new dances, and the flowing dance of skilled swordwork. Promote harmony between the races. Befriend strangers, shelter those without homes, and feed the hungry. Repay rudeness with kindness Repay violence with swift violence that those who cause it are quickly dealt with. Aid drow in distress and give them the Lady's message: "A rightful place awaits you in the Realms Above, in the Land of the Great Light. Come in peace and live beneath the Sun again where trees and flowers grow."

Holidays

The customary worship to the Dark Maiden is a hunt, followed by a feast and dancing, and a Circle of Song, in which the worshipers sit and dance by turns in a circle, each one in succession leading a song. If possible, this is done out of doors, in a wooded area, on a moonlit night. Daily prayers are sung whenever possible, and priests try to lead others in a song or two every evening, even if no formal ritual is held.   Priests of the goddess are allowed to keep and accumulate money given them as offerings-with the understanding that this wealth is to be used to buy food, musical instruments, and other tools (such as good swords) to serve the will of the goddess.   Priests of Eilistraee are allowed to go adventuring, so long as they feed, aid, and defend the needy along the way. They are encouraged to aid adventuring parties, with the price of their aid to be provision of some sort of beneficial magical armor they can use (or failing that, an enchanted sword of some sort).   Faithful of Eilistraee are encouraged to give food to others in need with a prayer to the goddess, to act with kindness, and to give food and money they can spare to their priests. Priests are to feed themselves by their own gardening and hunting skills as much as possible and to try to convert at least one stranger per moon to the worship of Eilistraee. Leading a convert in a prayer to the Dark Maiden is itself an offering to the goddess, who often (68%) manifests as a sign to the convert. When priests of the goddess must fight evil, they are to bum the bodies of the evil creatures they slay as an offering to the goddess-unless such creatures are edible and non-sentient, and there are hungry folk near.   Any hungry travelers met with, who offer no threats, are to be fed by the faithful of Eilistraee. While traveling, priests are to carry food with them for this purpose at all times. Where food cannot be purchased or received, it must be gathered or hunted for. Faithful of Eilistraee are to set aside food and give it as often as possible to strangers in need, particularly outcasts and those of other races. If food yet remains, it is to be given to the priests of Eilistraee, that they may do the same, and none shall go hungry. In times of plenty, store food for lean times ahead. In harsh winters, patrol the lands about to find and take in the lost, the hurt, and those caught in the teeth of the cold.   Whenever possible, food should be eaten with the accompaniment of song. Except for properly sad occasions, a feast should be accompanied by merriment; the faithful of the Dark Maiden are commanded to promote happiness and gaiety whenever possible. When faithful and allies of a priest fall in battle, any priest present must, if possible, provide burial, a funeral song, and comfort to the bereaved.   Worshipers of Eilistraee try to let out all of the gathered emotions of the day with an 'evensong'. An evensong is a personal thing, often wordless and done in private. Priests of the Dark Maiden who have the coins to do so are expected to hire any strange minstrel or bard they meet for a song or two; lay worshipers are encouraged to do so. Whenever a sword is finished or first taken into use by a worshiper of the Dark Maiden, a priest tries to call down the blessing of the goddess upon it. This is done by planting the blade point-down in the ground, out of doors and by night, and dancing. The Sword Dance circles the blade and involves the priest drawing blood from each of her limbs by dancing momentarily against the blade. If successful (45% chance, per night attempted), the blade glows with a silvery radiance. For three months, it does not break or rust (if a drow weapon, it is also made immune to sun and removal from radiation damage for the same period), and though lacking a bonus or dweomer, can strike creatures normally hit only by magical weapons.   The High Hunt is celebrated at least once in each of the four seasons: a night-time hunt of a dangerous beast or monster, led by priests of Eilistraee. By tradition, the hunters may use any bladed weapons, and wear anything-except the priests, who go naked, carrying only a single sword. If the quarry is slain, a chanted prayer and circle dance to the goddess is held.   At least once a year, priests of Eilistraee undertake a Run. Those who are not drow blacken their bodies with natural dyes and oils. All priests, drow or not, boil certain leaves and berries to make their hair silvery, and go wandering (on the surface world). (Hostile drow say their silver hair indicates that the brains within the head are addled, though many drow who do not worship Eilistraee have silver hair.) Trusting to their music, kind ways, and sword skills to keep them from being slain as drow, priests of the Dark Maiden go where they are strangers, making an effort to seek out elven communities and bring them game, kindness, and helping hands. They try to learn new songs, music, and sword ways, and do not come to preach their faith or make a mark for themselves.   In the end, all priests who do not die in battle hold their greatest ritual: the Last Dance. In old age, Eilistraee's priests hear the goddess singing to them by night, calling them to her. When the song feels right, they go out unclad under the moonlit sky and dance-never to be seen again. Those who have observed such dances say that the goddess comes and sings overhead, and the aged priest begins to dance more effortlessly, looking younger and younger. Her hair begins to glow with the same radiance as the Dark Maiden's, and then she becomes slowly translucent, fading away as the dance goes on. In the end, only a silvery radiance is heard, with two voices-the goddess and her priest-raised together in melancholy, tender song.

Divine Goals & Aspirations

Day-to-Day Activities

Whenever and wherever possible, faithful of Eilistraee encourage drow to return to the surface world and work to promote harmony between drow and surface-dwelling races in order to establish the drow as rightful, nonevil inhabitants of Faerun. They nurture beauty, music, the craft of making musical instruments, and song wherever they find it, assist hunters and hunting, and help others in acts of kindness whenever they see ways to do so. Priests must be skilled in the playing of at least one of the Dark Maiden's favored instruments-horn, flute, or harp; be adequate singers; and be fit, graceful dancers. They gather songs and musical knowledge constantly and acquire training in the use of the sword when they can.    

Priestly Vestments

Priests of Eilistraee wear their hair long, and dress practically for whatever they are currently doing. For rituals, they wear as little as possible. Otherwise, they tend to wear soft leathers for hunting, aprons while cooking, and-when battle is expected-armor. When relaxing, they favor silvery, diaphanous gowns. The holy symbol of the faith is a silver sword pendant the length of a Dark Lady's hand. Such symbols are typically worn as pins or hung around the neck on a slender silver or mithral chain.    

Adventuring Garb

Eilistraee's clergy must garb themselves in either magical armor or armor of drow make. Whenever possible, priests of the Dark Maiden must use swords in battle. If no swords are at hand but other bladed weapons are available, they must be used in preference to other weapons. Long bows and silver-tipped arrows are also commonly employed as secondary weapons.

Social

Contacts & Relations

The daughter of Corellon Larethian and Araushnee (who later became Lolth), and the sister of Vhaeraun, Eilistraee was banished along with the other drow deities for her (inadvenent) role in the war against the Seldarine. Despite being absolved of any crime, Eilistraee insisted upon this punishment from her reluctant father, because she foresaw that the dark elves would need a beacon of goal within their reach. Her allies are the Seldarine, Mystra, Selüne, and the good deities of the Underdark races; her enemies arc the evil deities of the Underdark, especially the rest the drow pantheon.
Symbol: Nude long-haired female drow dancing with a silver bastard sword in front of a moon   Home Plane: Arvandor (also the Demonweb Pits), Nidavellir/Svartalfheim   Alignment: Chaotic good   Portfolio: Song, beauty, dance, swordwork, hunting, moonlight   Worshipers: Good-aligned drow, hunters, surface-dwelling elves   Cleric Alignments: CG, CN, NG   Domains: Light, Nature   Favored Weapon: "The Moonsword" (bastard sword)   ALLIES: Callarduaran Smoothhands, Haela Brightaxe, Lurue, Mystra, the Seldarine, Selune   FOES: Deep Duerra, Kiaransalee, Laduguer, Ghaunadaur, Lolth, Malar, Selvetarm, Vhaeraun, Blibdoolpoolp, the Blood Queen, Diinkarazan, Diirinka, Great Mother, Gzemnid, Ilsensine, Ilxendren, Laogzed, Maanzecorian
Divine Classification
Lesser God
Children

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