Morovar
Once the thriving capital of the Barony of Morov, Morovar is on the decline. Forsaken by Baron Dimian Ree when he moved the seat of power to Heliogabalus, the city seems to have lost its spirit. Most of Morov's nobles have abandoned Morovar to follow the baron, and no ruling body remains. In times of trouble, the remaining militia are hard to organize and workers are slow to respond.
Not surprisingly, many citizens resent Dimian Ree's move south. They feel deserted and cheated, and malcontents are quite common in this once-proud city. Some even say Morovar should transfer its loyalties to the province of Brandiar, though most know that would be a daring and dangerous move. Talk like this is considered treason, and if discovered, will result in a lengthy work-camp stay, if not outright death.
Demographics
Demographics: Human (65%), Halfling (17%), Dwarf (14%), Elf (1%), Half-Orc (1%), Half-Elf (1%), Gnome (1%)
Government
In the absence of nobility, Graelan Polmar, Captain of the Baronial Guard now rules Morovar and the county with near martial law. Polmar is known as a cruel man.
Defences
District Guard
Inside the city limits, guards are everywhere, and armed parties are watched closely. The taxes imposed by Captain Polmar leave the townsfolk with little money left over, and homes and shops are beginning to show wear.Industry & Trade
Regardless of its present difficulties, the high-walled city retains its importance as a port on the Goliad River. Morovar also serves as a collection market for the produce farmed in the fertile lands of the barony.
Architecture
Locations
The Sleepy Blade (Inn) The Rose and Owl (Inn) The Lucky Lance (Inn) Hammer and Tongs (Blacksmith) Rosamunde's Medicinals (apothecary) The Marvelous Choker (jeweler) Bear Below (general store)
Type
City
Population
3,829
Owner/Ruler
Owning Organization
Characters in Location
Comments