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Meta Plot and APs run in Living world

3 paths are almost at the same point in world time.   mostly the changes and such are in my head. or the heads of the other players.. but if we are using the living world for all these games.. 3 paused, 2 of them about a month ahead in time from giantslayer. 1 paused a couple encounters, before my in world pause time of jan 01 4620.     in the meta campaign. AP1: shows the readers that the runelords are a very real threat.
AP7: showed us that the world is under threat from other plane forcest and taught the reader some of the ancient histories of the world.
AP13: pits a group of Good only heros against the demons of the worldwound, if they are not successful nothing else really matters as portals to both hell and the abyss open up and spew forth uncounted legions of evil.
AP15: was the first instance of time travel and solar system travel, explored the future tech as artifacts of an ancient high tech race that crash landed upon the world. (how humans and andriods arrived to PF world) The party did help the AI of a starship become a God on par with any other in the pathfinder patheon.
AP16: We need to be successful with giantslayer to weaken the giant armies available to the abolith who is the mind behind the storm tyrant the party is facing in shattered star as our bbg is one of the opposing generals in his army.
AP 11 : The party needs two more fragments of the sidhidrion stone to recreate an artfact capable of defeating the abolith and its veiled masters from reawakening all the runelords. (heavily modified return of runelords ap ill be running when rest of paths are either finished or at jan 01 4620 in their respective timelines.)
AP 6: global effect is that the river kingdoms have been united as one NG kingdom within the forests south of numaria. It has as much magictech and fey powered devices as numaria has high technology.
AP 21: Showed that another race too had been pulled to this world. players found a huge worldtree settled with treefolk, sasquosh and grey aliens and are exploring ancient human ruins on some islands far off the southern coast...
I need some way to make the info from past paths that people didnt play in. or have forgotten about history and lore wise available for someone like you who didnt play i the previous paths. as on the grand scale actions that adler and rest of us in ap 16 do have an effect on what happens in 3 or 4 other APs.

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